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« on: August 24, 2012, 07:03:09 pm »
I agree that individual kills should be better rewarded, right now, giving the killing blow gives you just the amount of points you get from the damage you deal, and if the enemy is nearly dead, you get like 1 point for a kill, which is ridiculous in every way, no matter you only dealt 1 damage, it's a killing blow and therefore should be rewarded. I mean, your blow could be a 50 damage one, but as the enemy is just 1hp left, is scored as a 1 damage blow. To resolve this, a "special award" for a killing blow should be made, say, like 3 or 4 EXTRA score for a killing.
About hoplites being favoured, i think the main cause is that dealing damage to horses is too-well rewarded (12 points for killing a horse sometimes, without touching the rider), and hoplites is the class that more likely will do it. It's the same for 2h or 1h, but they will not kill horses so often, so that's why they don't get the score. Pikers are in the same group of hoplites here, no need for a shield.
Having said that, Bjorn, your perception of Shielders being score-magnets, is partly caused by EU having great shielders ;D. Survibavility is a really important factor in this game, and shielders have a good amount of that.