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General / Re: Ideas, ideas ideas needed people! Squeeze those brains. :) (Looms inside?)
« on: December 04, 2014, 09:45:39 am »
I don't really think there's too many rewards, but the wording is a bit over-complicated.
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Check this one out. Short and sweet
An hour is a long time if you are stuck on an unproductive team which there always a few people who think.
This leads to them RQing which in turn leads to an actual bad team due to few numbers.
If people knew they had to stay on the same losing team for hours then I am pretty sure that a lot of them would leave especially in a gamemode where you depend so much on your team for resources and stuff.
I think it would be really difficult to populate a server with a gamemode that takes more than an hour.
That's a big thing for me, i'll play the game and like it, but i dont want a combat system where people claim 'skill' is based on making your character look like they're having a spazz attack with feinting, ground-hugging and circle-jerking. In crpg and warband the more retarded you can make your guy look, the 'better' you are.
Hopefully whatever scumbag meta emerges regarding M:BG combat, if it's popular enough there'll be sufficient population to dilute that and make it fun for the masses.