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Messages - Azathoth

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Strategus General Discussion / Re: strategus rule update
« on: July 14, 2011, 12:56:31 pm »
It's mostly to keep factions from getting uber big and keeping them on their toes, while giving smaller parties (like bandits) something to do.

Small parties will have some speed bonus or something? if not, it will be easy to watch them. block or kill before they attack village
sorry for my english

2
Beginner's Help and Guides / Re: 2h weps that can be used as 1h
« on: July 05, 2011, 12:07:07 am »
Spiked Mace?

3
Game Admin aBooze / Re: [VOTE] Wookimonsta
« on: March 04, 2011, 11:08:03 am »
Most of the players just can't be neutral.
On the other hand, all admins in this game are players, and most of them(or mb all) are clan members, so in my opinion, some of them can't be neutral too :wink: so this polls can shows who of them least neutral, imho

sorry for my English

4
Scene Editing / Re: Helm's Deep suggestion thread
« on: February 16, 2011, 10:35:47 am »
mb just remove all doors? so attackers will have more time to take flag

5
Strategus General Discussion / Re: Strategus Tease - v2.0
« on: February 11, 2011, 10:36:03 am »
mb we need 10 pages? :twisted:

6
General Discussion / Re: Fix List v210
« on: January 12, 2011, 04:21:56 pm »
-lowerprice Shields
-all Crushtrhough Heirloom weapon must weight more every Retirement, for example Scary Mallet is lighter then heavy, but have difficulty 18 and spd rtng 82(heavy have requirement 13 spd rtng 83) its fail.
-something bad for teamkillers :evil:

7
Heavy Mallet
weight 7.5
requirement 13
spd rtng 83
weapon length 71
swing damage 42, blunt

next can be:

Scary Mallet
weight 7
difficulty 18
spd rtng 82
weapon length 71
swing damage 44, blunt
thrust damage 0 pierce

why Scary Mallet is lighter then heavy, but have difficulty 18 and spd rtng 82???

8
General Discussion / Re: repair cost
« on: January 08, 2011, 04:03:01 pm »
Can anybody explain me how to make money now?

dont wear tincat with flamberg and sniper crossbow :rolleyes:

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