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First patch I've ever been disappointed with. Since all of them. Shame we had to be the guinea pigs of the whole Strategus spawns thing at the cusp of our tiny-clans-fight-the-power moment.
Later in strategus, someone like The Fallen should get together with a few other folks and then just send a bunch of micro attacks against a clan every 2 hours for a whole day, win via sleep deprivation against the poor buggers! Continue this for three days solid.
AFAIK attackers are supposed to have multiple spawns as well, according to the thread where chadz asked for help with the strat maps updating. Can anyone actually confirm that they lost the battle as attackers because of defenders taking only the one main spawn on the updated maps?
Thanks to all who showed up for our fight today, did a really good job.
The following was recorded from LLJK teamspeak. They aren't the only ones who have spies.
http://www.mediafire.com/file/bhybykuccnmzh9o/Recorded%20from%20LLJK%20Teamspeak%20-%20Top%20Secret.wav
TEBANDRA! I was there.
Although feeling somehow proud about being part of the first successful (NPC) village defence, I also feel sorry for Abays, who have clearly been betrayed by their mercs. It really was such a near run thing. With only 3 or 4 mercs more(or some 50 tickets more), Abbay should have won this.
Btw, is every attacker spawn now protected by an invisible wall? This already happened in our (HRE) attack on Rduna and it also happened at Tebandra. Without it, we would, at one point, have been able to take their spawn...
This just encourages massive army blobs instead of multiple parallel armies.