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Messages - Sultan_Khalifa

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Welcome back man! You probably already noticed we have a new website and stuff?

Hey Son of odin I have, been accepted in the clan/website and strat already.

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I have returned

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Announcements / Re: Version 0.233
« on: July 27, 2011, 05:37:50 am »
First patch I've ever been disappointed with. Since all of them. Shame we had to be the guinea pigs of the whole Strategus spawns thing at the cusp of our tiny-clans-fight-the-power moment.  :cry:

thats what you are guinea pigs in your

words its called beta..

lol no one told u to sign up for beta...

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Suggestions Corner / Re: Waking up at 6 am
« on: July 26, 2011, 06:32:00 am »
people are not smart here

splitting up the player base

this is going to be the worse thing for clans that have two user bases NA and EU

your going to split up there Clans

also NA-EU do not have that big of a Player base to split them up

ohh make the map smaller it wont be that fun again if its smaller..

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Suggestions Corner / Re: Waking up at 6 am
« on: July 25, 2011, 06:14:23 pm »
Later in strategus, someone like The Fallen should get together with a few other folks and then just send a bunch of micro attacks against a clan every 2 hours for a whole day, win via sleep deprivation against the poor buggers! Continue this for three days solid.

it happen for a week in old strat didn't realy work

when you guys say split up do you mean

as strat for EU only and a strat for NA

if that's what you guys are talking about then its stupid

why split up the player base even more there are only a handful of NA clans that can support strat

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Strategus General Discussion / Re: cRPG_3 Ninjafix - Spawn flags
« on: July 25, 2011, 04:19:02 am »
AFAIK attackers are supposed to have multiple spawns as well, according to the thread where chadz asked for help with the strat maps updating. Can anyone actually confirm that they lost the battle as attackers because of defenders taking only the one main spawn on the updated maps?

BRD vs Mercs first Battle...

Mercs 300 troops won on 1200 troops

by taking BRDs Spawn

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Strategus General Discussion / Re: Time limit for Strategus battles
« on: July 24, 2011, 11:13:34 am »
no thanks it wont work even in later game

lol 10k vs 10k in 50 mints it well not work..

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Strategus General Discussion / Re: cRPG_3 Ninjafix - Spawn flags
« on: July 24, 2011, 11:11:40 am »
why is it easy mod for defenders then ?

90 players and can take attackers spawn point..

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General Discussion / Re: Who is your favorite player?
« on: July 24, 2011, 11:08:49 am »
 the Finn

inspired me to be Heavy Cav 

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Thanks to all who showed up for our fight today, did a really good job.

ehh what do you mean no body from ur side showed up...

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Diplomacy / Re: LLJK Official Proclomation of Peace
« on: July 23, 2011, 12:50:08 pm »
The following was recorded from LLJK teamspeak.  They aren't the only ones who have spies. 

http://www.mediafire.com/file/bhybykuccnmzh9o/Recorded%20from%20LLJK%20Teamspeak%20-%20Top%20Secret.wav

LOL !!

that was after the Battle

<3 LLJK

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Strategus General Discussion / Re: Battles of The Abays!
« on: July 22, 2011, 01:01:39 pm »
TEBANDRA! I was there.

Although feeling somehow proud about being part of the first successful (NPC) village defence, I also feel sorry for Abays, who have clearly been betrayed by their mercs. It really was such a near run thing. With only 3 or 4 mercs more(or some 50 tickets more), Abbay should have won this.

Btw, is every attacker spawn now protected by an invisible wall? This already happened in our (HRE) attack on Rduna and it also happened at Tebandra. Without it, we would, at one point, have been able to take their spawn...

It is not the first successful NPC village defense i think its the 3

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This just encourages massive army blobs instead of multiple parallel armies.

+1

 and

-1 for OP

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