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Messages - Darth_Tard

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Closed Requests / Re: Ban Request: Troublesome_Takeda
« on: April 11, 2011, 06:20:03 pm »
I wish I could have seen it. I watching ppl get the invincible glitch. BOSS FIGHT MODE ENGAGED. Lol. Anyways, the glitch isn't exactly something he can control. It isn't like he threw up construction sites everywhere or made a stairway to heaven with ladders. He just played the game, and happened to be invincible for a minute or two. I LOVE YOU TUBBY  :D :D

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I wouldn't give up on RS; we're too stubborn to fade away. We've had problems, and we've pulled ourselves out of them. We'll be fine.

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General Off Topic / Re: Ask an American Anything
« on: February 10, 2011, 02:36:30 am »
You guys know what I do every morning I wake up? I open my eyes, sit up, and salute the American flag hanging from my ceiling. I then get out of bed, salute the flag again, and start my morning workout. When I'm done, I eat some greasy food, and yell the Star Spangled Banner at the top of my lungs down the hallways of my dorm. Why, you ask, do I do this? Because I love America. She may not be the perfect country, but she's MY COUNTRY DAMMIT, and I love her to death. AMUUUUURICA!!!!!!

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General Discussion / Re: The NA Alarm List
« on: February 01, 2011, 11:17:07 pm »
Kronic, I've been playing with Darth characters since I started playing this mod about five months ago. Careful you don't get bigheaded enough to think I was copying you lol

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General Discussion / Re: thowing wpf and pt
« on: January 19, 2011, 09:45:54 pm »
The key to solid throwing is high strength. You'll need at least 7 PT to be a sizable threat; preferably 8-9 PT if you can get that kind of strength. WPF only helps your accuracy, so only invest what WPF you can spare. My character is currently at 28 strength, 9 PT, and 75 proficiency. I can one-shot everything up to medium mail with a jarid, and my rocks are more accurate than arrows. Unfortunately, you'll have to sacrifice agility, which kind of sucks. Oh well, throwing is awesome :D

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Game Balance Discussion / Re: Why Cavalry Isn't Overpowered
« on: January 07, 2011, 06:09:00 pm »
To anyone who thinks cav is OP, get throwing. I lawl at cav, given that I can consistently one-shot unarmored cav, and frequently one-shot armored cav. You pull your arm back to throw, and they get the hell outta the way, or lose their horse. Problem solved  :D

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Game Balance Discussion / Re: Why Cavalry Isn't Overpowered
« on: January 06, 2011, 08:31:13 pm »
Now that I said my piece, I'm gonna go ahead and say that AngryScotsman needs to take his medicine. Chill out and try to socialize with us dude. LULZ!!!!

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Game Balance Discussion / Re: Why Cavalry Isn't Overpowered
« on: January 06, 2011, 08:18:31 pm »
People need to stop complaining about OP cav. In my five characters, I have never used a horse, and have never had problems with them. I agree with AngryScotsman in that to kill horses, you need to invest in anti-cav abilities. I have found throwing to be an ample threat to cav, both armored and unarmored. Just because your character's build is weak to cav, doesn't mean that you need to complain about it being OP. My character's weakness is against spammers, due to my incredibly low agility. Balance and weaknesses are something that comes with the game.

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