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Messages - Gunfreak

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M&B Napoleonic Wars / Re: first
« on: May 05, 2012, 12:45:43 am »
The british and americans during the revolution formed 2 deep lines, not 3, they also were spaced out in longer more open lines, so the british didn't stand around in 3 deep close formations and get shot at.

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M&B Napoleonic Wars / Re: first
« on: May 03, 2012, 12:22:58 am »
Well if you want to play the game with a cRPG-attitude, DONT BUY IT. It's not about one person running to the front and killing all with a bayonet. Its much slower, as reloading guns takes ages, reloading cannons takes its time. But its much fun if you like the mood. It feels kinda real, esp. commander battle is so much fun. I usually take artillery there as you have your own cannon and don't need to distribute it with others  8-)

And battles with nearly 500 ppl (ok, 90% are commanded bots) and lines of fire are really intense. I love it.

Theres more in this thread: http://forum.c-rpg.net/index.php/topic,29013.0.html

I actualy played a game with 1200 players and bots.

It was an epic game, but my biggest complait is that when playing commader battles, ALMOST ALL servers use those horrible "random maps" They are sooo boring, and most of them are so unrealstic, huge hills just right into the air, no real tatical options.

I don't understand why they want to play on those maps, when you have good realistic looking maps, with lots of tactical optinos, you have fields, hedges, rivers, bridges, houses, walls ect. NO they want to play on these random barren maps, they looks ugly and looks like they are from sci fi game.

But when you get a good map, and good server and good players it's fantastic.

I was playing Prussian line infantry, and got charged by british heavy dragoons, I held my fire, then 30 yards from me, I opend up a volley with 40 troops, only 3 dragoons surived and they were easy to take out with the bayonet.

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Even fewer are playing that mod, 4 empty servers.

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While cRPG and Napoleonic wars are very popular, nobody is really playing fire and sword online, and I don't really get it, with the tactical possiblities the game can give, if people just worked togeather they could make a propper pike and shot formation, you could have waves of pistol armed cav ect.

But instead there is like 3 servers with players, two of which are siege, and the other is just hack and slash team death match.

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Beginner's Help and Guides / Hitting faster?
« on: May 01, 2012, 05:55:24 pm »
So other then the speed rating on the weapons, what els determens the speed of the weapons, it just seems that who ever I meet can hit much faster then me even with huge two handers.

Is it weapon skill or atheltics that does it, or both?

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