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Messages - Vivek

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1
To make it straight, its medieval 2. On right side of screen there are soldiers with shields over heads climbing on ladders.

2
BUMP
To make this idea alive...
Well, actually idea of that would be best for big shield carriers-but-not-only. Reason? Mates keep walking upstairs with this shit above their heads! Yarr.

Eventually also adding heavy boulder stones for some peasant like boys to throw them from walls with nice force to knock that block, and lighter stones or projectiels to POP OUT!
EXAMPLE IMAGE:
(click to show/hide)

3
Scene Editing / Re: Siege map submissions for official servers
« on: July 21, 2012, 06:40:57 pm »
Babel Tower v. 1.0 Released!

DOWNOLAD LINK:
http://mountandblade.nexusmods.com/mods/3733/#content
Size of almost 9 mb due to screenshots included in the file. .SCO lesser than 400 kb.

Screenies:

(click to show/hide)

4
Okay, I see those files, but how can I use .sco file?

I understood the mechanics for now, thank You lad :)

5
When I try to test map on siege mode, I got error opcode 16, any one have idea what is wrong? Im sending code here:

Strings.txt
(click to show/hide)

Scenes.txt
(click to show/hide)


Also, i just copied whole mod and made clone folder called crpg-mapy (maps). I launch this synthetic mod and then play cRPG, then siege, choose map Strefa Hill and it crashes.

EDIT: I fixed it, copied files to original crpg and launched by launcher. ^^
However, My spawns doesnt work properly - for now i put only attackers spawn, by setting spawn points from entry points, but it doesnt work. Shall I use crpg attack/def spawners?

EDIT 2: Oh, my map got screwed somehow... I mean, landscape is in its originale before i terraformed it, every single object is gone and now everywhere i see ugly shadows... 17 h of working went to love itself..

EDIT 3: Sorry for rapid editing but.. technical issue here. When I copy my ,,scenes.txt" to main crpg file, i have the unterraformed map, with no objects that I have placed. What is the issue?

6
Fully implemented multiplayer world (campaign or like in PWMod, or even both ?). It would make the game really nice, but it would require some other things like others mentioned beore my post, like buying EQ for soldiers. Also, maybe... Kinda randomer type of recruitment like in 1257 AD lance system? In example u go to village and elder says that he believe that there will be 4 strong men (1 or 2h meele), 3 agile shooters (bows xbows throwarms) and dunno what else, in cities surely guys with horses. It should be more categorized,
like:
village: 1h ,2h, polearmers+/- with shield,  bowmen, throwarmers ,light armors.
town: 1h + shield, polearms +/- with shield, xbowmen, cavalry, medium armors.
Castle/Court/Rich district - Truly heavy bad boys with 1h+shield+lance and damn nice horses.

Of course it can differ from factions etc.

Also, tree would be more specified.
For example let it be faction of Calculators ( :p )
Calculator Recruit (V)illager  - Calculator Skirmisher - Calculator javeliner-Calculator bowman
                                          \Calculator light infantry - Calculator blunt carrier-Calculator spearman
                                                                          \Calculator Woodcutter/axeman

7
General Discussion / Re: Who is your favorite player?
« on: August 02, 2011, 09:10:27 pm »
Gnjus. My only love lol  :mrgreen:

8
Faction Halls / Re: Legion - Recruiting [EU]
« on: August 01, 2011, 09:57:58 pm »
We don't have it. TY for the link :)

9
Faction Halls / Re: Legion - Recruiting [EU]
« on: August 01, 2011, 09:41:54 pm »
*BUMP*
List of members updated.
Modified the Class-naming system.

10
EDITED because of i didn't understood the rule no 7.
http://forum.c-rpg.net/index.php/topic,12066.msg170463.html#msg170463
5 Members for now.
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 Please reupload this, with this: visitors can't see pics , please register or login

(click to show/hide)

11
Faction Halls / Re: Legion - Recruiting [EU]
« on: July 30, 2011, 05:22:22 pm »
EVERY RECRUIT THAT IS WILLING TO JOIN, CAN WRITE APPLY IN THIS TOPIC.

APPLICATION:
1. Wanted Class
2. Were you in other Clans? If yes, in which ones?
3. Age
4. Play-Time (In GMT+0)
5. Will You support our allies in the battles? (LLJK)
6. Will You be in Strategus? Our spot is near Shariz.

12
Diplomacy / Re: LLJK Official Proclomation of Peace
« on: July 30, 2011, 03:24:48 pm »
I offer act of ally with LLJK and Legion. We are few, but we are many. We will be You free-soldiers. Always count on us.

*EDIT* - Fixed, always missing the name lol

13
Diplomacy / Re: Diplomat Registry
« on: July 30, 2011, 03:13:20 pm »
Faction: Legion
Leader: Legion_Emperor_Marcus
Diplomat: Legion_Aurelius

14
http://forum.c-rpg.net/index.php/topic,12066.msg170463.html#msg170463

Me, Leader and 2 members for now.
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 Please exchange with this.

15
Faction Halls / Re: [Version A.3.6] Clan Banner Pack
« on: July 30, 2011, 12:32:09 am »
If one of clans Deceased, or there is any free slot, please exchange any free banner to this:
visitors can't see pics , please register or login


Regards from Legion :)

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