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Messages - Indus

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1
General Discussion / Re: KingBlack GTX hahahahaahahahha
« on: April 07, 2018, 08:32:22 pm »
Name those mods rand0

2
Announcements / Re: Free Respec for ModDB Review
« on: March 13, 2018, 04:47:33 am »
http://www.moddb.com/members/indus1/reviews


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SENT

4
Events & Tournaments / Re: 3 v 3 Tournament
« on: October 18, 2015, 04:18:17 am »
Backing out, shit job.  I'll slay with whoever on the next event!

5
General Discussion / Re: The patch cometh
« on: February 22, 2015, 09:05:10 pm »
It's here boys, new armor.. I'm irrationally excited

Nice load in screen too.

6
General Discussion / Re: So.. Siege was bumping.
« on: December 07, 2014, 07:59:04 pm »
Good games indeed.  Rectum Ravager commanding the masses while pure chaos unfolds around the flags on those long conquest maps was a great time.  I need to grab more action shots because some of those corpse piles on the flag were impressive, and the huge fights on those conquest maps were epic. 

7
cRPG Technical problems / Re: Deleted STF
« on: July 11, 2014, 04:36:44 am »
 Thanks for the input fellas, shutting her down.

8
cRPG Technical problems / Re: Deleted STF
« on: July 10, 2014, 01:47:36 am »
As Switch pointed out, it was the memories.  Just kidding it was a shit ton of armor and weapons that got deleted, and the gold that this little guinea pig accumulated over its life.  If it's undoable it is what it is, but I figured I'd see if there was any help from the overlords available.   

9
cRPG Technical problems / Deleted STF
« on: July 08, 2014, 10:51:19 pm »
Hey, in a fit of drunken stupidity last night I deleted my STF thinking it was alt fodder.  If there's any way it could be brought back from the dead with its gear that'd be swell.

10
Spawn in after respeccing my STF into a wildling marauder.  I see Pepe off in a field trying to shoot himself in the foot and decide that's someone I'd like to protect.  I head in his direction.  In doing so I pass by Lethwin's alley and see him kill one of the horde inexplicably not wearing a helmet with a deft right swing.  As he moves on to the next target an unseen longmauler crushes him instantly.  Finally making it near Pepe's position I miss the freshly minted HA aiming for his feet and indirectly catch the bolt in my face killing me instantly.   


[really wanted to play that stf]   

11
Suggestions Corner / Re: Yatagan, machete and sabre machete,
« on: May 03, 2014, 12:51:14 am »
I'd love it if that machete were added, looks roughly the same length as the cleavers.  In my mind it could be the smallest of the cleaver family, cut between 31-32, a weight between 1.5-1.8, a speed of  98-99, same length as the cleavers at 92, and a price tag a bit less than the Soldier's cleaver.  Difficulty at 8-9.  Stats are completely pulled out of my ass trying to make a lower tier soldier's cleaver.  In the end though, if this were implemented, and however it was implemented I would loom it instantly and use it until the end of cRPG.

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12
General Discussion / Re: New? duel meta
« on: April 29, 2014, 08:50:56 pm »
That can be blocked Bob, I think Phew does that rotation quite a bit, and Rotfeast as well.  It's brutal but blockable.  As for the topic, it's shit like this that cheapens melee and creates ranged shit heads.  Clear readable animations should be the priority.  You've already got feints, spins, eratic movement, levels and looms, etc in the offensive toolbox, abusing animations shouldn't be a part of fights. 

13
Odd title I know, but here's my issue:  Animations when using WSE2 are either clipped, non-existent, sped up, or 'strange' from time to time.  Mostly during fights with people comfortable with the game playing at high speeds.  Now I'm in game right now not using WSE2 and the game feels normal.  I know this isn't the most informative post, but is there anyone that has had similar issues or possibly even a fix?  I like the features in WSE2 but if the tradeoff for shiny features is crap combat I'll take the clunky interface and shit FOV.

14
NA (Official) / Ban ANGRY_johnny
« on: January 31, 2014, 05:22:47 am »
BAN REQUEST FORM:
1. Name of your character involved
  ANGRY_johnny
2. Name of offending character(s)
  Smiles
3. Time and server, as accurately as possible
  11:00~ pm EST
4. Written description of what happened, the whole story. Also what happened before and after.
  I was double tapped by a ballista, first was in the back and I assumed it was an accident.  The second was in my face as I was walking back to the viscount, making it pretty clear what the deal was.  I kick polled, it was declined, and then I proceeded to wait the 5 minutes for the bugged AI to be hunted down and killed.   
5. Why you think the offender did what he did.
  The map was pretty boring, and he seems pretty ANGRY.
6. Multiple Screenshots
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7. Names of players that can witness what happened.
  Anyone in NA_7 around the time I was connected would have seen the kick poll go up. 

15
cRPG Technical problems / Re: Character Name Change
« on: January 22, 2014, 04:05:09 am »
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