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Suggestions Corner / Re: Upkeeping
« on: January 06, 2011, 05:32:21 am »
With people complaining with the high cost of upkeep. How about adding a modifier that reduces the chance of an item degrading the more you exceed its difficulty requirement?. This would fit in the with the idea that if you have more than the required skill to use an item the less chance you have of it getting damaged.