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Game Balance Discussion / Re: [STATS] Ranged Damage Should be Increased? (poll)
« on: February 01, 2012, 02:44:34 am »I'm absolutely against increased headshot damage. It only benefit low-tier bows, like horn and tatar. Now, rus/long bow are out of the game.
There is no reason to use a rus/long bow instead of low tier ones because:
- Both are two slots, so we have the curse of pickaxe fighting.
- Body damage is ridiculous. (With 6PD, MW Longbow, and MW bodkins I didn't kill a guy wearing a haubergeon with 3 arrows to the body ???????).
- We have an accuracy & drawing time penalty for having 6PD or more.
- We have a upkeep penalty.
- We can't deal with archers because we are too slow. With Long bow, just don't try.
I demand a solution. The last four patches, four archery nerfs. I'm sure that the decision of that major nerfs (ladders, damage) was a way to decrease ranged population on servers, thinking on a future buff. It's not fair and devs know it.
I agree I even shot someone in the head with my MW longbow at 6 pd and he freaking survived it... Also throwers suck even more now with nearly no way to head shot the throwing lances are even worse off then they were before I can't even one shot naked guys with a 1 slot throwing weapon.
Without being able to access high places using ladders were screwed, we can't even fight on the ground with no more jump shooting/slower run speed forcing us to run farther to shoot and get caught by cav that will butcher us.