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Messages - Mordhom

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Announcements / Re: Version 0.201 Released
« on: January 06, 2011, 08:47:11 pm »
Im not sure if I like the hotfix upkeep changes , v0.200 needed more time in my opinion - but anyways, I still think adding the old xp/gold system would be very nice w/out removing the new time based system.

Also, you want winners to have an insta reward, multiplicater is nice but I think it's not "enough" for most people, what 0.200 teach us is that people were trying to think of a plan instead of going rambo and hope to outluck the other team, and that was because winning mattered a lot.

More rewards to winning team is the way to go imo.

Thanks for the hard work anyways.

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cRPG Technical problems / Re: WPF disappearing
« on: January 06, 2011, 05:24:47 pm »
Same bug here, except that I lost 1 hundred WPF - I raised my 1H in game, and some time later it was gone but I still had my skills and level updated - scary

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General Discussion / Re: Fix list
« on: January 05, 2011, 11:45:04 pm »
1)I really like the idea of the upkeep, but instead of balancing it by lowering/uppin it I think it would be wise to think about the previous xp/gold xp system to balance the whole thing.
I think both system are pretty viable and needed together, multiplicater / time based  + xps/gold per kill, It may even solves future problems of a sole time based system.

2)While Im not really an active archer, I noticed the accuracy was kinda bad even with a good WPF and think it may deserves more balancing.

3) Horse Upkeep - I guess its a bug, need some emergency fix ;)

4) Repairing shouldnt be random, the random factor in a game that requires a lot of timing and practice should be reduced everywhere it can be, it's my opinion. It could be worked so it adds a deeper economic factor to the game, but you, as a player, got to have a better control over it than now.

Sorry for my low english skills and thanks for reading.

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