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Messages - tarralan

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1
Suggestions Corner / Re: Rageball Mod
« on: March 10, 2015, 10:23:59 pm »
i am here again, for a bump.   :|
till next year.

2
Suggestions Corner / Re: Rageball Mod
« on: February 24, 2014, 11:28:29 pm »
bump, cause noone else care  :cry:

3
Suggestions Corner / Rageball Mod
« on: March 13, 2013, 03:31:44 pm »
hi.
i know that the chance is very small, cause there are reasons you maybe dont want to do this, but i think it worth the try:

could u please think about bringing out a single mod version of rageball.

my reasons for asking is, that this is a great concept, like the rest of crpg, but its very hidden from the m&b community.
the leveling and different skills of the players in speed and the heirloomed weapons seems very unbalanced for non crpg player.

i think rageball shoud have a chance to get the popularity it deserves.

ps. maybe u could add a non level version in crpg. with fixed stats and armor. u could get new guys to crpg over this.

4
cRPG Technical problems / Re: Controls keys reset when I launch CRPG
« on: July 30, 2012, 09:41:04 pm »
i come back after some month and now this...

i try to install a second version of the game only for crpg, but this also dont work.

this wasnt there before and really, this is a nogo for a game with other mods!
this means u force the player to decide between crpg or ALL other modi of mount and blade warband!  :mad:

hope u can change this back, cause i realy woud like to play crpg more often.

5
Suggestions Corner / Re: New Heirloom Models (and web GUI)
« on: April 18, 2012, 07:41:40 am »
no. nobody gives a fck about shields !!!!  :D

dont say this too loud...
(click to show/hide)

6
thx  :D

update flooded_stadium:

-made some changes to (hope so) speed up gameplay

dl:
http://mountandblade.nexusmods.com/mods/3626

7
Chessboard

rageballmap with chessfields and some different terrains

pics:
(click to show/hide)


DL
http://mountandblade.nexusmods.com/mods/3628


8
Suggestions Corner / Re: Rageball League - system
« on: April 03, 2012, 05:30:31 pm »
yeah a small tourney
but i thought more about a real leauge at the c-rpg.net site next to the battle-tab  :mrgreen:

9
Suggestions Corner / Re: Standard Duel Armor
« on: April 03, 2012, 03:44:01 pm »
This suggestion for new mod for crpg, i know full tincan is good for training (example: chamber training) but not good for realistic duel.

really?

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10
Suggestions Corner / Rageball League - system
« on: April 02, 2012, 01:29:10 pm »
i just want to share my thougths how a working rageball leauge coud work

first thing: -im realy sorry but we need some official programming and help there, without, it will never start or just stay at small sized elite  :?
                 -the numbers i use are just examples, but i think they woud work good


main idears: - factions like in strategus = teams
                     - crpg_3 server for games
                     - list of the standings
                     - play-offs
                     - 2 or more leagues
                     - tab on c-rpg.net next to battle

factions: - are a team and can be joined like in strategus
              - got a minimum and maximum roster (min 12, max 30)
             
leauge: - 1 league contains 12 teams
             - each team plays two times agains every other team / 
                (that are 22 games for each team and 132 for the whole leauge)   
             - fixed dates and enemys by system
             - 2 games a day for each leauge
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points: - 1 point for both teams, when gametime is over and they have the same points
            - 2 points for the team who got more points, when time is over
            - 3 points for the team who scored 10 points first
            (i think this will prevent leeching by the stronger team who coud try to stop scoring)  :wink:

game: - 10-8 player in the roster (like strategus battle, but only teamplayer can join)
           - leader or 2-3 exclusive player can decide roster
           - game is lost when more than 3 player didnt show of (prevent leeching of stronger team)
           - spectator: -1 admin as referre + maybe fans
           - multi: - max for 2 leauge is x5
                         for the 1 league it shoud be x7
                       - minimum shoud be x3 for all leagues
                         (this is for motivation, so every one want to go first league and weaker teams dont stop playing in the middle of the leauge)
          - free equipment choice (what u can play with best)


-play-offs: after the 132 games we have a ranking, but to really get the best team win and prevent arranged matches we need some last fights
                 - best 8 teams go in tourney
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                 - we need shorter gametime and shorter distance between the fights (4 games a day for quarter final, 4 games for half final and 2 final)
                 - who win 3 of 5 games win the competition and goes next round
                 - every day each group play 1 game for quarter (so we have 4 games a day), half and final have 2 games a day
                 - some days free after quarter-final and half-final
                 - the winner of the play-offs takes the price  :P (dont know what)
                 - the 4 teams who dont got in the play-offs go down in the 2 leauge
                 - the 4 best teams of the 2 leauge go up to first leauge for next season

time: we have 132 normal games, what are 66 days when we have 2 games a day
         also a maximum of 5 days for quarter, 3 days for half, 3 days for final and myabe 10 day free between play-offs
         so we have 87 days for a season

hope i coud give u some idears and motivation for a fine leauge

11
cause i had nothing to do today and it was fun,
i made my second map:

Frozen_Citylake

smaller rageballmap (so big as bloodbowl)

- feels smaler cause of the slopes at the sides
- more or less normal stadium with a small hidden suprise  :mrgreen:

pics:
(click to show/hide)

DL
http://mountandblade.nexusmods.com/mods/3627

edit: small update

12
Flooded_Stadium

hey, i try myself on a map (first)  :mrgreen:

its a stadium with some water and stuff

- water is flat with some deeps (ball bounce normal in water)
- both sides are same builded
- different terrains (hill, marsh, grass)

pics:
(click to show/hide)

hope to see that map on eu

DL
http://mountandblade.nexusmods.com/mods/3626

edit: small update

13
General Discussion / Re: Project A(si)nus
« on: March 11, 2012, 12:22:06 pm »
i was very mistrustful when chadz offer free candy  :?

but the interest win and now i wait in fear what will happend  :D

14
General Discussion / Re: Your Build in a picture.
« on: February 10, 2012, 04:11:45 pm »
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15
Suggestions Corner / Re: New Heirloom Models (and web GUI)
« on: February 07, 2012, 05:12:40 pm »
can u pls make the "Masterwork Niuweidao" a bit cooler ?  :P

http://youtu.be/_PvDPOT3_Y0

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