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General Discussion / Re: Number of players declining
« on: January 25, 2014, 12:10:19 pm »
Reading this thread just strengthens me in my decision to quit Crpg for good...
Well who to blame?
In my opinion its not just a single cause, but the causes have added up over time....
- getting bored by the game
- beeing frustrated with the nerfing and buffing lottery of weapons and armor
- lack of decent maps in map rotation
The fighting system was and still is one of the best I have experienced (compared to similar games) - especially the speed of the game was fascinating me.
But that has changed over the time - the game felt rather slow and has lost its unique fluency.
This unique fighting system was the main reason for me to keep playing and to overlook the other shortcomings (mentioned above) but without it....there isn't much left to stay for.
Well who to blame?
In my opinion its not just a single cause, but the causes have added up over time....
- getting bored by the game
- beeing frustrated with the nerfing and buffing lottery of weapons and armor
- lack of decent maps in map rotation
The fighting system was and still is one of the best I have experienced (compared to similar games) - especially the speed of the game was fascinating me.
But that has changed over the time - the game felt rather slow and has lost its unique fluency.
This unique fighting system was the main reason for me to keep playing and to overlook the other shortcomings (mentioned above) but without it....there isn't much left to stay for.