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1
General Discussion / Re: Account problems
« on: October 17, 2011, 05:23:23 pm »
Try using one of these steps before you delete your previous account:
http://forum.c-rpg.net/index.php/topic,2779.0.html

2
Closed Requests / Re: banned
« on: October 15, 2011, 09:49:55 am »
hey Meow, he never leechs. it was just being naked after retirement and till he gets enough stats to wear his armors.

And how is that not leeching? You dumb shit.

3
General Discussion / Re: Achieving 15 pt, is it worth it?
« on: October 01, 2011, 10:31:15 am »
See you in a year.

4
cRPG Technical problems / Re: Can't Access the Marketplace (blank page)
« on: September 28, 2011, 08:46:41 am »
Did you skip the fun?

5
General Discussion / Re: Why is there so much whining in cRPG?
« on: September 27, 2011, 08:05:54 pm »
So what? Also I'd disagree if you are saying that any player can just go archer and immediately 'own'.
What's fotm?

Flavor of the month, or in cRPG's case flavor of the patch. Aka items/build that have been tested and 'verified' to be effective.

6
General Discussion / Re: Why is there so much whining in cRPG?
« on: September 27, 2011, 07:59:11 pm »
Same here. Only in many of those other games there is little to NO whining. Here it's crybaby central though.

I have played ALL classes myself and I can assure the crybabies they can do well in ANY class if they are skilled. I could bring out my alt thrower RIGHT NOW. Go on siege and top the scoreboard very likely then have all the morons bitching about throwing being 'OP'. I could do the same with any other build/class. The common ingredient in success is 'skill'. It's NOT the classes or weapons that are the problem.

Im willing to bet all my crpg gold, on you using fotm builds and equipment on all those characters.
 Its easy to top the scoreboard, doing it with sub-par items and experimental builds takes skills.
Mala is a great example of a good player using sub-par equipment, much respect toward him for sticking with his style for over a year, regardless of build/eq efficiency.

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General Discussion / Re: Why is there so much whining in cRPG?
« on: September 27, 2011, 05:39:03 pm »
There is not more whining here, then in your average MMO game.
 For me, the rage & whine usually happens when something i consider lame, kills me. (cav, most archers, long-axe, polearms, xbow etc)


8
Suggestions Corner / Re: [STATS] Increase Katana thrust stats
« on: September 25, 2011, 09:47:36 pm »
It's ridiculously fast and has decent swing damage. You can't have everything, deal with it...

You should have seen it when the server had their speed set to something else then snail-speed. Katana's back then were faast, nowadays meh.
 What im saying, the speed on the weapon does not really matter that much, when the game is in slow-mo.

9
General Discussion / Re: Once in a Blue Moon and Various Nostalgia
« on: September 25, 2011, 04:17:57 pm »
Ozwan (argento/ptah) & chimp were the jesus of their crpg era.


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