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I'm waiting for the update before playing this again. It's not far off now. Multi-tile trees, and more importantly the world will start actually being alive. So far as soon as you start a fortress the rest of the world is completely frozen and slowly dying. Nothing happens unless it happens in the confines of your fortress. Now there will be politics, invasions and wars. Other villages, areas and forts in the world will be involved in those invasions and wars, and can grow or dissapear entirely. You will be able to "retire" a fort, where before the only way to start a new fort within the same world was to abandon your current one to become an abandoned ruin. Once you know the mechanics well and can get a fort up and running the game can turn boring fast. Not much to do except ridiculous megaprojects, artificially limit yourself to make the game harder (like no traps for example) or weave a narrative into your fort to make it interesting. This update should give it a lot more replayability.
ps: your dwarf must've gotten into a fight with a werecreature and bit at some point, otherwise he would've turned into it long before 2 years. It's every full moon.