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Messages - Slade

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Strategus Issues / Re: Open Field Battle
« on: July 30, 2011, 10:40:22 am »
 http://www.youtube.com/watch?v=OgGrZYu0TII

You want proof of the fact that we were still spawning while the defenders were swarming our spawn.

Note that green spawns with 2389 tickets.

At 1:52, we just finish spawning.

At 2:00, the shield wall is 5 seconds away from the spawn and you clearly see the whole battlefield, and that the cavalry has been swarming us already for some time.

2389-2346=43. So we had 43 troops spawned. Its obviously clear that the cavalry was swarming us ON our cap before we even finished spawning, never mind the infantry hitting us head on 5 seconds after we're fully spawned. You can see that the shield wall stopped a couple times too, so its not a stretch to say the infantry would have hit us in our spawn before we were done spawning.

Then again, this is with 43 troops. Imagine if we had 60 troops. They would have hit us with their cav with HALF our troops spawned, and hit our infantry line with 15 of our men still not spawned.

I understand that you guys couldn't make these observations for yourself from the video, I wish we had a video from the attackers point of view and constant view of the scoreboard so we could spoonfeed you what the hell happened, but we don't. However, it's abundantly clear what happened, and all of you saying otherwise are clearly in denial. NEVERMIND that half of us spawned without armor when we had over 400K+ worth of shit to supply our army with.

Proof enough?

TL;DR: Open field battles need some tweaking.

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