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General Discussion / Re: cRPG is whinners biased
« on: July 29, 2011, 06:19:03 am »
Well I think this mod is complete crap personally. I hate how they weakened throwing so badly yet still my jarids cost an insane amount to repair. I don't like that I keep getting moved to the losing team every night over and over again. Whatever matrix is being used to pick teams is really screwing me over. I spend most of my time in crpg at 1x where I watch all the money I saved from running around in a robe just vanish unless I go back to the robe again.
But you know that wouldn't be so bad except for the UTTER AND COMPLETE BULLSHIT that are the crush through and stun weapons. This is so utterly OP and nobody seems to even have a problem with it. Add in the fact that in general two handed weapons seem to be able to hit you around corners and even their backswings can somehow slide in around my shield. Then it seems like people can swing them so fast than they can swing, I dodge, I'm cocked to swing and let go of my swing and they can still RESWING faster. It's utter bullshit! Whatever is being used to determine hit radius for two handers in general is completely borked. Utterly and hopelessly wrong.
Anyway I think this mod is completely unbalanced and it seems like the devs making it worse rather than better with all the changes and screwing around they keep doing. I dont think I'll be playing crpg much longer and good riddance to me right?
But you know that wouldn't be so bad except for the UTTER AND COMPLETE BULLSHIT that are the crush through and stun weapons. This is so utterly OP and nobody seems to even have a problem with it. Add in the fact that in general two handed weapons seem to be able to hit you around corners and even their backswings can somehow slide in around my shield. Then it seems like people can swing them so fast than they can swing, I dodge, I'm cocked to swing and let go of my swing and they can still RESWING faster. It's utter bullshit! Whatever is being used to determine hit radius for two handers in general is completely borked. Utterly and hopelessly wrong.
Anyway I think this mod is completely unbalanced and it seems like the devs making it worse rather than better with all the changes and screwing around they keep doing. I dont think I'll be playing crpg much longer and good riddance to me right?