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Messages - RomoR

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I wasn't able to reply to Cyber in time for the deadline, my fault for moving houses... so if it's necessary I forfeit the game has I'm at fault here.

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Didn't get a reply from Shogunate_Redarrows ...  27th now and still nada.

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Still awaiting for Shogunate_Redarrows reply, contacted via Pm on the 20th...

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F: [  4] Ansatsusha    2       - RomoR   1

21- January     21:40  GMT

Still awaiting for Redarrow for 2hand duel, read your PM

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Suggestions Corner / Banners!
« on: January 20, 2011, 07:54:51 pm »
Let me make a suggestion that can add a little bit of strategy or even just ambient to CRPG; Banners

A simple Banner that one can buy in the shop that when carried gives all friendly around a specified radius a boost in some stat, like +1 AGI or Power strike, to simulate a moral bonus! maybe even a small increase in all WPF by 10 or so points, these banners could be Heraldic or themed.

This would give the clans a Banner Carrier or just act as a battlefield attention point and an incentive for team-play because you would get a little boost in one or more of your stats, This of course if it possible coding wise to implement area bonuses if not you could at least use the banner as maybe a healing point.

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One of my characters is a Hybrid 10PT and 10 PS, 2 hand / thrower and I average 3-4 kills a round  with throwing axes, and I Mostly just use the throwing axes I start out with.

At first I chose them to get some range against archers and runners because I'm mega slow and never catch up to them with my great axe, also they are excellent against cav, I can guaranty you no sane cavalry man will get close to you if he sees you with throwing axes :) , after a little time it became obvious I could kill anything with them, even plate with 2, max 3 hits.
I find it extremely easy to get kills, lots of them 1 hit kills even with the 70ish in WPF, true I'm full strength but still It seems rather easy just spamming some axes and getting kills.

I gave RomoR a rest because I got tired grinding to 31 (half way there) and am now playing my alt RimiR, a Shield and pike and have noticed a  increase in throwers, its evident people know how dangerous a high power thrower player can be and at the same time having good survivability with a shield or even just keeping your  distance while spamming stuff so I can see it getting worse, and the more throwers the more ammunition they have to pick up from the ground.

A simple solution would be to make it impossible to pick up a thrown weapon, (if its possible at all) this would limit the throwers to there starting equipment, it would still  be a viable option against archers or cavalry but at the same time  bring down the hail of stuff being thrown.

Edited for some clarity.

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I found Redarrow but I cant Find Ansatsusha on the list, How can I contact him to arrange the duel?

Edit, nevermind, I made a search and found out his inscription it's Mylet.

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RomoR  --A and F

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