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Mount & Blade II: Bannerlord / Re: Bannerlord - Multiplayer Combat Mechanics
« on: September 05, 2019, 07:42:35 pm »
Gibby's stopped playing the beta because of "how cucked it is" compared to Warband. Sounds promising.
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Looks like the exact same mechanics but with bad animations. CoolSadly it's not, they intentionally tried to narrow the skill gap and make it possible for new players to kill good players. There is a delay before block becomes active now, so sometimes when you get feinted and adjust your block, you get hit in situations where you would've blocked in Warband.
Streaming people playing games is a bit weird. Why not play the game yourself? I guess I understand if you can't play for whatever reason (no pc or not at home).Imagine watching sports on the telly. Or anything, really. Why not just go do it yourself?