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Messages - Espu

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646
Beginner's Help and Guides / Re: Character stats on the web somewhere?
« on: April 25, 2011, 01:56:14 pm »
Those stats were generated on EU4 but it's currently down. Official EU servers don't provide statistics.

647
Closed Requests / Re: Unban ChrystTheEmperor
« on: April 25, 2011, 01:27:28 am »
You have been playing for quite a while now, so don't claim you're new and don't know how stuff works. Lying does not help your case.

You were not banned for being afk but for dedicated, persistent leeching. You run into enemy lines, dying as one of the first guys in every round. Sometimes you do this by autorunning, sometimes by manually suicidecharging. Sometimes you move in with your hunting bow and park yourself behind some obstacle, going afk and waiting to be killed.

Multiple admins and well-respected members of the community have seen you do this for at least few weeks, so there is not much point in denying it. Your unban date has not been set.

648
Using this is serious exploiting and will get you banned. It is fixed in the next patch.

649
Game Balance Discussion / MOVED: I just got
« on: April 23, 2011, 01:59:26 pm »

650
General Discussion / MOVED: Current state of the mod
« on: April 23, 2011, 01:15:55 pm »

651
cRPG Technical problems / Re: Some help please
« on: April 23, 2011, 03:14:34 am »
I player a long time ago then returned to find my level 30+ character had been reset, I still had all my gear and gold but all my stats, weapon points and skill points had been reset, and I was then a level 19.

This happened when the xp and gold gain system changed. Nothing to worry about. Short explanation about the new system can be found here: http://wiki.c-rpg.net/index.php?title=Experience_and_gold_gain


Now in 2 days for 1 guy, and 1 day for another guy they are level 25 with 1 mill ish xp and the other guy is level 22.
Is there a bug with my characters xp and level? As it seems there going to be over taking me very soon lol, and there hardly getting any kills where I am lol.

That's how xp progression works. It's easier at lower level and gets progressively harder. See the experience gain part here: http://infinitum.dyndns.org/crpg/calc.htm

652
We've had ~2800 unique player keys active daily for quite a while. There was a slight bump during new year, but generally the trend is very stable. Also 100+ new keys register daily. Obviously most of these have to stop playing pretty much immediately or we'd have over 9000 players.

So no, I don't think cRPG is dying.

653
There are clearly two types of players around. Those who started during the very early phases of the mod and because of that had strong characters, or who just play a lot and were strong because of that. Then there are those who were just cannon-fodder for these higher level people.

I had a few characters close to lvl 40 before the upkeep/xp patch hit because I had played for a long time. Sure, it was kinda fun for me personally to be like a Legolas, destroying people who were 15 levels lower than me and had played way less. The problem is that it sure wasn't fun for the poor lvl 25's who were trying to play their way up but were just too far behind to realistically be able to catch up and thus would forever be doomed to be the "weaker nubs".

Currently the competetiveness-curve is a lot smoother. Hitting lvl 20 does not take too long and at that level you can fully participate in group fighting, as most people are within sensible level range. Heirlooms are pretty well balanced already so that they don't give too big benefits to ruin the balance.

In short, this debate is essentially between the hardcore and casual player types. The game has moved from early hardcore style towards more casual approach, which I find an excellent trend. Neither side is wrong though, it's just personal opinion of how they like their games to play out.


I don't know what will I do when everything is lordly and mw.

No game of this style can have infinite character progression. It just ruins the balance (without level/"toughness"-limited servers, but I don't think the player base is large enough for that).

655
cRPG Technical problems / Re: Banned from IRC
« on: April 12, 2011, 03:49:30 pm »
There are a lot of active bans on IRC, can't really tell which one is you unless you provide more information (=what's your hostname).

657
Err, Experience gain seems fucked? Appearantly, I seem to get to lvl 31 in 5:22h with gen 14 and 2400 XP/min on Multiplier 5. After I calculated it my self with my calculator, this can not be correct. I mean, 322 minutes of x5 and I can retire again? lawl

Just noticed this, sorry for delay in response.

You're not supposed to change the base XP/min gain - gen/multiplier bonus is automatically taken into account. It's modifiable so that if chadz changes the gain, I don't have to do anything. :P I could rename it to base XP/min ofc or add some other helpful text.

Anyway, with gen 14 and multiplier 5, it takes 12 hours 53 minutes to reach level 31 (not accounting for rounds not lasting whole minutes etc. as usual).


658
Closed Requests / Re: Unban please
« on: April 03, 2011, 07:16:52 pm »
I banned you for going on TK-spree and then quitting to avoid getting banned. Long arm (of the law) is long, and you got caught anyway. Originally I was going to have you write a proper essay but as you've been banned for a while now the length is reduced a bit. Post a 200 word text on topic "Teamkiller in me" (for example, why did you teamkill, how did you realise it's wrong, what kind of effect does teamkilling have on other players). Same thing for Alphagorn, 200 words on the same topic (not copy-pasted from each other).

After posting you will be unbanned.

659
Closed Requests / Re: Ban & essay request. Teamkill.
« on: April 03, 2011, 05:36:39 pm »
Kicking teammates is not ok, they get hurt.

Not banworthy though.

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