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Messages - Ronin

Pages: 1 ... 3 4 [5] 6 7 ... 177
61
Suggestions Corner / Re: Buff Yumi Bow
« on: March 25, 2014, 05:58:25 pm »
Yumi is pretty good, what are you smoking?

62
IF is useful mainly against cavalry and archers, to survive a few extra shots or bumps. It happens to be the case when wearing heavy armor. Light armor on the other hand, means being quick on your feet so it benefits a more offensive and smart playstyle. Such situations can be avoided and/or dodged with good movement, so your build is probably the best offensive infantry build.

63
Game Balance Discussion / Re: About Horse Archers
« on: March 25, 2014, 03:38:59 pm »
On horseback and with bodkins of course :wink:

64
It's funny, cause I just finished my games and my solo rating is 3646 now . I thought I was lower than that. Haha will you look at that? :P

65
Game Balance Discussion / Re: About Horse Archers
« on: March 25, 2014, 11:05:31 am »
How many arrows it takes to kill a fully plated knight?

66
General Discussion / Re: CRPG Caricatures
« on: March 24, 2014, 09:24:51 am »
This one has been on my to-do list for a good while :rolleyes:. Finally got it done. Let's hope he likes it :lol:

(click to show/hide)
Fantastic!

67
The Chamber of Tears / Re: Horse Archers...Why?
« on: March 17, 2014, 09:52:10 am »
Horse Archers... why?

Because I'm worth it!

68
Realism Discussion / Re: Whistle range and Horse owner till death
« on: March 17, 2014, 09:51:13 am »
If I remember correctly, all horses are put on a third team, this way they can run over all players.  Not sure what effects that has on everything else.
Friendly bump is active on cRPG, I remind you.

69
Strategus General Discussion / Re: AI commander
« on: March 15, 2014, 11:11:43 am »
What's wrong with that?
Ppl who do want to teamplay will join TS which is more usefull then batallion flags. Those who don't give a damn about teamplay will ignore TS, flags, commanders etc.
I mean, in which Ts are people gathering usually? There is no briefing in AI battles.

70
Strategus General Discussion / Re: AI commander
« on: March 14, 2014, 10:11:42 am »
useless imo

better stick together at teamspeak and try to coordinate somehow
Teamspeak in AI battles?

71
lovely signature.

72
General Off Topic / Re: can somebody who speaks turkish help me?
« on: March 12, 2014, 11:46:05 pm »
I don't think he bought it to be honest.

73
Beginner's Help and Guides / Re: Best 2h atm?
« on: March 12, 2014, 11:41:19 pm »
Never understood that bit of "duel etiquette". Abuse hiltslash, kicks, lolstabs, crushthrough, s-key; no problem. Take advantage of the knockdown attribute (which is always reflected by other tradeoffs in a weapon's stats), and you are breaking some kind of code.
Needless to say, you can roll out of danger if you're decent.

74
Strategus General Discussion / Re: Epic fail to small clans
« on: March 12, 2014, 11:25:29 pm »
In other news HRE and Eques are now at war i hear xD so GG Eastern Superfriends, since we all know that at least one of those factions is part of a northern superalliance that will now be totally distracted from the bigger picture unless they demonstrate an uncharacteristic ability to let bygones be bygones and declare peace.

Well, if it's just Kalmar and their more reliable friends fighting the fight then it should still be a fight to remember.
This will be a strat to remember :)

75
Game Balance Discussion / Re: One Hand- and a half swords.
« on: March 10, 2014, 10:44:08 am »
IRL you could use a sword exactly as you wanted

js :p
Of course you can. You can use it to kill stuff, you can use it to cut down trees, you can use it to slice a cake, you can use it to satisfy your sexual needs... it doesn't mean, however; it will be equally effective in every task.

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