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Messages - Espu

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61
Beginner's Help and Guides / Re: Calculating my wpf with my gear :3
« on: February 02, 2012, 11:53:32 pm »
Code: [Select]
$(".decimal_input").bind("change", function() { $(this).text( $(this).text().replace(",", ".") ); } );

I know mah codes.

62
cRPG Technical problems / Bugtracker
« on: January 31, 2012, 10:33:08 am »
From now on, we are using Mantis to track bugs. It requires registration and is a little more involved than this board.

http://bugtracker.c-rpg.net/

The idea is that this board is an issue board, where problems can be discussed and reported. The important thing is that bugs are fixed only from bug tracker, not based on threads on this board.

If you encounter something you think might be a bug but are not sure, make a thread here. Once you decide that the issue really is a bug that has not been reported yet, please add it to the tracker.

When adding bugs to the tracker, please fill in as much relevant information about the issue as you possibly can. Do not assume that some related thing "is known". On the other hand, do not add "personal" issues as bugs, place them in support project instead.

If you are unsure of whether something is a bug, post in this board first. Do not spam the bugtracker with invalid bug reports, they just slow handling of actual bugs.

63
General Discussion / MOVED: Game Crashes
« on: January 31, 2012, 10:24:24 am »

64
Spam / Re: "THE DEV" aka "Poor Bob!" (A Satire On Nerfs)
« on: January 25, 2012, 10:16:38 am »
This thread has been moved to Rants.

65
Closed Requests / Re: Banned...
« on: January 20, 2012, 12:18:37 pm »
Thanks for visiting. Permabanned.

66
General Discussion / Re: Gold inflation ?
« on: January 18, 2012, 02:46:38 pm »
There is potentially a price bubble that might burst. Fortunately no one will lose their livelihood and it's all good fun! Say no to regulation!

Money offers for items would be very good though.

67
Guides / Re: How to set up a c-RPG-Server [+Rts cRPG-server 0.252 ]
« on: January 17, 2012, 03:14:26 pm »
If you have shell access, Python updater script is probably useful:

http://forum.c-rpg.net/index.php/topic,21410.0.html

Full mod can be downloaded from http://download.c-rpg.net/cRPG.zip

68
Yeah, it loads all offers at the same time. Needs a rework.

69
Beginner's Help and Guides / Re: Up to date damage calculator
« on: January 17, 2012, 11:14:13 am »
Elmokki integrated this to my toolkit, thanks.

http://forum.c-rpg.net/index.php/topic,37.msg350472.html#msg350472

70
Elmokki integrated his improved damage calculation and effective wpf stuff into my base frame, effectively fixing my old inaccurate damage calculator with his.

http://forum.c-rpg.net/index.php/topic,24237.0.html

All hail!


71
cRPG Technical problems / Re: Someone is using my account
« on: January 16, 2012, 12:12:43 pm »
We've had several occasions of people receiving duplicate keys from cdkeyhouse.com.

Contact the seller for a refund and/or buy a new key from some other vendor. You can then contact an admin as specified in the "Who to ask for help" in general section sticky to get your char transfered.

72
General Discussion / MOVED: Funniest siege ever (With Proof)
« on: January 15, 2012, 02:13:42 pm »

73
General Discussion / Re: 3rd Wave of Auto Block Bans hit!
« on: January 11, 2012, 08:46:13 pm »
Every time there's a ban wave, a list of names is requested. Every time the request is denied.

Also, I want a speed hack that speeds up my computer by 10%!

74
Global / Re: Autoblocker unban thread
« on: January 11, 2012, 06:21:47 pm »
Cleaned the thread for the last time. If you keep posting here without reading the first post, warning levels will go up. I cba to go through pages of trash looking for the actual content.

75
Beginner's Help and Guides / Re: Game mechanic megathread!
« on: January 09, 2012, 11:20:57 am »
Stickied.

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