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Suggestions Corner / Re: Some balancing ideas gathered.
« on: July 03, 2012, 08:25:52 pm »Nah not all of them, but a right combo could = good balance.
No really, I don't see much working. Archers free PS? WHAT? They choose to be archers and therefore sacrificed their chances in melee fighting, and should get nothing free.
And give the stab a cooldown? if the range really is such a big problem for people wouldn't it be better with a new animation?
And if you lower the attack speed on the GS it'll just be a fucking maul with no benefits.
I'm not going to talk about the Cav since I don't know much about them, besides their bump damage is annoying as fuck.
And for the arrows you do know that an arrow can easily pass through plate compared to mail.
I can see why some of the idea would be cool and realistic but I say fuck realism and balance comes first.