46
Suggestions Corner / Re: Christmas Spirit! Santa hat and heirloom/gold giveaways! chadzmas, anyone?
« on: December 02, 2011, 07:53:07 pm »
I think you'd like snowball as throwing weapon also.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
1. There is no (real) rock-paper-siccors-system in cRPG. Real "counters" don't exist in the initial meaning of the word, you only have things that work better or worse against others, but there is no balance in those relations.
2. Different classes can participate in the battle at different degrees (time, possible targets, etc.). Some more, some less.
3. The different classes need a different amount of control inputs, which definitely influences the "difficulty" of a class.
4. Different classes need different budgets for effective equipment. Great source for possible imbalances.
5. Different classes need different amounts of skill points spent. Another source for possible imbalances.
I would like to know at what point and to what degree a character's running speed and wpf would be affected by the weight of the armor and weapons selected by the character.
I didn't see anything about it on the wiki. Can anyone clue me in?
(click to show/hide)