Hey!
I have an idea for a new gamemode, which is pretty different to the extisting ones i think.
There are 2 teams: One is the "Kingsguard" and the other is a group of raging citizens/peasants. The loyal team is able to wear what they want but they are heavily outnumbered by the peasants. The farmers on the other hand have a maximum gearvalue (like 10,000 or less).
The point is that the king has to be escorted from town A (start) to the safe town/place/ship B (goal) to escape. The king could be a chosen player, who will only wear a robe and a dagger for example, or he could be represented by a carriage which can be moved like a siege tower by his team.
In solution one the peasants goal is to kill the king and in solution two the farmers have to capture the carriage.
If the maps are made well and big enough, this gamemode would give you a huge amount of tactical oportunities: Scouts could observe and report the way of the Kingsguard. Ambushes in the woods would be possible. There are tons of exciting things you can try out.
I think it's clear that this gamemode isn't won/lost in a few minutes, but this also depends on the maplayout and the tactic of the players. If the scoresystem will give you Gold an XP soon, the multipler won't be a problem
![Wink :wink:](https://forum.c-rpg.net/Smileys/default/icon_wink.gif)
Here is a little example for a map
Something for the mood
![Very Happy :D](https://forum.c-rpg.net/Smileys/default/icon_biggrin.gif)
I hope you like my idea!