The problem is presently, everyone can be a hybrid without spending WPF points on certain weapons. For example, you can swing very fast a Long Hafted Blade without WPF points in it. I was trying a build of high STR char while noticed that high speed weapons, don't need proficiency at all to be useful.
In the other hand, everyone can use a xBow without WPF; changing the reticule intervale between 1-100 wpf with solve that problem, but won't fix seeing archers with long mauls, or xBowers with German Greatsword. I think if we want a balanced game, hybrids needs to be hybrids (that means they're not good as spec, and they couldn't carry high tier weapons of neither classes they mix). Furthermore, that could be better if all weapons have two requeriments as we saw on other posts. PS for melee, PD for bows, and HIGH WPF requeriments for xBows. If we only have WPF req,
everyone will go to AGI builds. If we only have PS requeriments, you will see STR builds of
archers/maulers, archer/poleaxers, or archers/2H with German, Danish or Flamberge.
Spec classes need to have advantages that only can reach being spec. At that moment, you will see that cRpg become balanced. Archers deadly at ranged, but weak on close combat. Crossbowmens being useful at ranged/close combat. 2Handers and Poles, being deadly at close combat with the high tier weapons of the game.
For example, as Christo and me said before:
Christo, what do you think of something like this?
Hunting:60
Light:80
Crossbow:100
Heavy Crossbow:120
Sniper Crossbow:140
I think that WPF requeriments are easy affordable to be an hybrid or spec crossbowman.
Another example:
German Greatsword weight 2.5
requirement
about 5 or 6 PS, 130 - 150 WPFspd rtng 92
weapon length 123
swing damage 38, cut
thrust damage 30 pierce
Can't use on horseback
Secondary