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Messages - ManOfWar

Pages: 1 2 [3] 4 5 ... 108
31
Diplomacy / Re: Hospitallers have declared war on CHAOS
« on: July 28, 2012, 05:08:32 pm »
lol I had no fog :D

32
Faction Halls / Re: CHAOS - War is Hell (NA Faction)
« on: July 28, 2012, 05:18:39 am »
This heavy armor in strategus now makes things kind of crappy

33
Diplomacy / Re: Hospitallers have declared war on CHAOS
« on: July 28, 2012, 05:16:06 am »
What the fuck is with strategus now man?

Hospitallers have godlike death armor that makes you almost impenetrable. Everyone being tin cans and just wacking  each other sucks ass.

34
Faction Halls / Re: Remnants [NA]
« on: July 27, 2012, 11:53:05 pm »
WHAT HAPPENED TO OUR AWESOME OLD BANNER

35
Spam / Re: The ALL TIME best players by US state (now with votes!)
« on: July 25, 2012, 11:48:35 pm »
Put Spook island up for the state of heaven Dyna


"Trademark DarkKarma"

36
hmmm pornhub

37
Total War Series / Re: What do you want to see in ROME II?
« on: July 25, 2012, 11:45:57 pm »
Make it modder friendly

38
DayZ / Re: Ripper X on DayZ?
« on: July 18, 2012, 05:31:40 am »
yeah theres really no skill in pvp in this game, even tho its a shooter. getting shot through walls, 3rd person view to see around corners, getting 1 shot from a bush other side of map... both killing people and getting killed is boring because of this. I mean when is it actually challenging? I've come up on a 3 man group with a winchester, the only exciting part was looking through each body for loot, its not like people can put up a fight when all I have to do is come up behind and click 3 times. I hope its a bit different in the standalone otherwise I can't see it having the longevity they are aiming for.

heres a couple ideas how to help make it more challenging pvp, by generally making it more difficult to kill someone and not just a point and click.

  • They need to make weapons alot less accurate, assume survivors are civilians not trained soldiers. (see project reality bf2, taking your time and managing recoil is how to win a fire fight not just putting cross-hair on the enemy)
  • Sacrifice some realism in terms of weapon damage (not have people die to 1 shot to body)
  • Enforce first person view - no crosshairs, only shooting accurately through iron sights. (aka vetern mode only)
  • better 3d sound? idk about you but in other games I can actually tell which direction im being shot from, and when a zombie is screaming its impossible to tell how close it is on sound alone. better 3d would mean aggressors could be located.

infact think im gona go post on dayz forums see how much hate I can accumulate.

So im not the only one that could never tell which god damn direction the shot came from?

39
Faction Halls / Re: CHAOS - War is Hell (NA Faction)
« on: July 17, 2012, 03:30:04 am »
Hey guys if you need people for a strat battle just send me a pm, I will come if I can make it

40
DayZ / Re: AWWWW TROYICIDE
« on: July 16, 2012, 12:10:53 am »
Haha that is awesome

41
General Discussion / Re: Duels for gold.
« on: July 14, 2012, 10:16:20 pm »
Who wants to duel me for some cash?

42
Total War Series / Re: Your way to play ''Rome:Total war''
« on: July 10, 2012, 01:43:12 am »
Hey guys which mod is better?

Europa Barborum or Roma Surrectum?

43
General Discussion / Re: Horses - how to improve difficulty
« on: July 06, 2012, 12:50:16 am »
Make it so my guy does not have a seizure every time a horse touches him

44
Total War Series / Re: Rome II announced!
« on: July 06, 2012, 12:22:07 am »
Lets see how unmoddable this game is

45
Sell/Trade / Re: (SELL/TRADE) Kunio's Ranged Shop (29.06.2012)
« on: July 01, 2012, 07:34:43 pm »
Somebody buy this piece of crap from me

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