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« on: April 25, 2012, 11:46:33 pm »
Ok, Warlord I don't understand why this is so hard for you.
If you have a level 1 and a level 31 completely naked, they will earn the same amount of gold. They will have the same amount of upkeep.
If you put the same weapon in their hands, they will still have the same amount of upkeep.
The only difference is that the level 1 has ZERO gold, and the level 31 has x amount that he has accumulated during his 31 levels of play.
The reason that upkeep was put in the game, as stated by the Dev, and several people in this thread. Was because everyone ended up in full plate/horses at level 31 because there was nothing else to buy. They hit the top of the food chain so to speak. Now I'm sure that there were still people not in full plate, because of preference of game play, but that is not relevant to the argument. The problem was everyone was in the same(maybe best) gear all the time, and they didn't like it as far as it effect balance(maybe boredom).
The problem didn't arise as those players were leveling as much because they were actively spending the gold they earned. Now I'm sure it did start to add up at some point along the way, maybe late 20s.
So, upkeep gets added. You have to pay to wear certain types/levels of gear.( Something I am ok with) You are now taxing players EQUALLY on items, the problem with that is low level players are not equal to high level players. Low levels have not accumulated any amount of wealth, they have to run around naked for X amount of hours, doing almost nothing. This is not fun, this does not make people want to play the game. This is a huge problem with this mod, go read the reviews on any gaming site and you will see editors/reviewers and comments by actually players stating this. New players are severally discourage from playing this game, and one unnecessary aspect of that is charging them upkeep.
I have played this game for like two weeks, I'm not going to give up because it's hard or necessarily hard. I like the combat/combat system, I like that it rewards players/people that use tactics. I like the maps, I like the different mods, I even like vanilla.
I have tried other mods, and I truly think this is the best one. The problem is you don't give most game players a chance to enjoy it. Let them level up without upkeep, let them get to the max level a little easier. This doesn't hurt anything or anyone, it will keep more players interested in the game.
For a game that I think requires more "skill" to be good at, I don't understand why any of you would be worried about allowing low level players to get to a competitive level faster. If you have a year of experience over someone, even if they have the same gear you should have a significant advantage over them. If not, maybe they are just better than you.
I am fine with keeping upkeep how it is at level 31, it's clearly working. I don't see 180 people in a 200 person game running around in full plate. That's good if that is how they are balancing it. At least they put effort into that, that means maybe they are willing to put effort into other things to make this game better.
All I am saying, is you should reduce if not do away with upkeep for people who hardly know what the fuck they are doing in this game. Give them a chance to get into the game, let them enjoy it.
Jesus Christ with you people, do you not want to try to make things better? This type of game is one of the only times you will get a chance, you are dealing with a group of people/players that coded a mod for fun. I guarantee they are willing to make the game more fun and appealing to everyone, not just new players. You can't just think about yourself all the time, "Like of I went through hell levels as a peasant not doing shit for x amount of hours, they should too maybe you should think, "Wow I don't see why I had to deal with this unnecessarily, while trying to level, while trying to learn, while trying to save money, while just trying to hit someone for damage.
Come on people, use your heads.