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Messages - Konrax

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31
Smoking the magic wizard smoke has been a secret weapon of mine for at least 15 generations.

Last time I checked... shit what was I going to say?

32
General / Blocking with weapons
« on: December 07, 2014, 06:02:37 pm »
Bad blocks should reduce the durability of the weapon.

It was common in melee combat in the past that weapons would often break, and carrying extra weapons was always a must.

Long Sword / Short Sword / Dagger was almost always a staple to any well equipped soldier.

Perfect blocks should not reduce the durability at all, sloppy blocks should reduce it significantly.

Just a thought.


EDIT: Just an important note on mechanics, if you switch to another weapon you should actually just drop it and unsheathe the next weapon, as was common during battle. In order to "put away" a weapon, you should first sheathe it and then draw the next one.

The idea of that is to save time when it is needed most.

33
General Discussion / Re: Loom giveaway
« on: December 07, 2014, 05:54:25 pm »
73

34
Sorry to hear that my friend, I have also lost a parent suddenly when I was very young and can relate to the pain you feel.

The drugs and booze will only make you feel better for a short time, until the rest of your life starts to suffer from it. Do yourself a favour and cut it down and just feel what you need to feel and get past it. It isn't easy either way.

All the best.

35
Game Balance Discussion / Re: The Horse's Archer: A Reversal of Roles
« on: December 02, 2014, 03:50:15 am »
I think the rate of fire does need to go down, and the "chasing range player game" isn't very fun either.

It would be great if accuracy and rate of fire were to go down, but being hit by an arrow would debuff that characters movement and weight, kind of like piling on more gear each time they get hit.

That way range would be more of a range debuff class with damage potential.

Could be better balanced if leg shots did barely any damage but would slow enemies down, and the other parts work as they do now sort of thing.

36
General Discussion / Re: pls bring the NA servers back up
« on: December 02, 2014, 03:44:12 am »
PRAISE BE TO MOD!

37
General Discussion / Re: pls bring the NA servers back up
« on: December 02, 2014, 01:55:27 am »
Newmy old friend. Best cRPG experience was everybody playing on the same server. Especially when Goon Brigade arrived and started spamming chat with their LLJK bullshit.

Too bad real world physics suck ball. Don't you just hate ping differences? Life would be much better without them.

If there was no ping mass players would quit from EU because they can't touch this FREEDOM.

'MERICA

(Just for the record I am just going along with the A-typical american rant / jargon to blend it, they actually hate us canadians.)

38
General Discussion / Re: pls bring the NA servers back up
« on: December 02, 2014, 01:01:12 am »
MOD IZ DEAD

Till I don't have to play with EU trash

39
I would love that lordly black lamellar vest if you love me enough Hirlok <3

40
General Discussion / Petition to return Shynbaulds to the old texture!
« on: October 22, 2014, 01:00:57 am »
Title says it all!

This poll is statistically valid in every way.

41
Hirlok NO!!!!!!!!!!!!!!!!!!!!~

GIB ME LOMMZ

42
General Discussion / Re: What happens to shield this next patch?
« on: October 17, 2014, 02:46:38 pm »
Everyone knows the best shield is the weapon in your hands.

43
General Discussion / Re: What happens to shield this next patch?
« on: October 17, 2014, 01:03:34 am »
No luv for shield?

44
General Discussion / Re: hey, free loompoints
« on: October 17, 2014, 01:02:10 am »
Can we make multiple entries?

45
General Discussion / What happens to shield this next patch?
« on: October 15, 2014, 10:31:05 pm »
Just wondering if you guys will do something with the shield items / shield skill in the next patch?

Right now it just feels a bit of a waste to want to invest points in it past 4.

Thanks

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