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Messages - Thokan

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31
Scene Editing / Re: Stonehammer Keep - Siege Scene
« on: August 12, 2011, 07:26:22 pm »
I think some trebuchet and catapult props would not be totally out of order, for that lovely Age of Conan siege feeling  :wink:

32
Diplomacy / Re: Warning to all Trespassers in Hospitaller Lands
« on: August 12, 2011, 07:21:04 pm »
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'

Spartans watching the fight?

33
General Off Topic / Re: Most Awesome Oldschool Games Ever
« on: August 12, 2011, 05:43:31 pm »
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+1, fo sho. Epic story telling

Also
(click to show/hide)

36
Mercenary Recruitment / Re: IF YOU SIGNED UP TO DEFEND RADOGHIR CASTLE:
« on: August 12, 2011, 02:06:39 am »
Harr, harr, you crack me up guys  :mrgreen:

GG, guys, was an epic siege!

37
Faction Halls / Re: [SHC] Greetings from Snowhawk Clan!
« on: August 11, 2011, 08:06:25 pm »
Commented the thread. Looks absolutely sweet, man! Really hope you make more  :D

38
Scene Editing / Re: Stonehammer Keep - Siege Scene
« on: August 11, 2011, 08:04:40 pm »
Fantastic job! I really love the landscape around it. Looks EXACTLY like Cimmerian End. A job very well done!

Seeing that tower representing the Alchemy Tower brings fond memories of sieges back  :mrgreen: Jumping on your server to try it out immediately!

39
Suggestions Corner / Re: Split the servers.
« on: August 09, 2011, 06:11:18 pm »
Splitting servers would ruin immersion and competition. A lot of guilds have players from both sides of the pond. For instance, Im with the ATS and play from Sweden. Limitations does not equal freedom nor creativity. 

If you got a ping above 200 and its unplayable tough luck, but most people got less when playing on the other servers. Mayhap a 2-hander is not in complete order when you got 150 ping, but 1her is. Or if you are real lazy, spam arrows  :mrgreen:

40
Suggestions Corner / Re: Split the servers.
« on: August 08, 2011, 02:41:55 am »
Mercs had 4 fights today and in at least 3 of them we had so many disconnect from the server that they affected the end result.

This bull have to stop. 7 ppl disconnected and could not get in for a long time, then disconnects again.
Some ppl left after that also.

Disconnects should not affect the tickets.

If these disconnects are because of lag due to NA server then its even another valid point to separate NA and EU

DRZ had the same disconnect problem today, on the EU server. It has nothing to do with EU fighting on NA.

41
Mercenary Recruitment / Re: The battle of Tadsamesh
« on: August 08, 2011, 01:54:42 am »
Palatro was a beast! When we ran out of yellow tunics he ran out nakked, dodged a dozen arrows and got some more kills. Insane...

42
Suggestions Corner / Re: Put password on all Strategus battles.
« on: August 07, 2011, 04:31:05 pm »
Maybe decrease the slots, but I would kill all spectators :P

43
Suggestions Corner / Re: Split the servers.
« on: August 07, 2011, 03:43:20 am »
Playing mostly on NA from Sweden I would say no. You cant split the communities because you assume everyone absolutely wants to play in their region...

44
Diplomacy / Re: SERVER FIRST :: Strategus Castle taken
« on: August 06, 2011, 07:57:26 pm »
We encountered problems with the item scaling limiting the numbers of construction sites we were able to use. The catapults either bugged and shot straight once every third shot or just exploded forcing us to make new. We ran out of CSs quickly as the catapults were heavily bugged. That is why we did a daring move and moved forward the last of our catapults so it had a better chance of hitting. As we ran out of CSs before we realized it we couldnt go to plan B wich was building a siege tower so when the last catapult broke, due to enemy fire, we said 'fuck it' and just simply used ladders.

And yes, Beans, we had them on flat ground. We have practiced a lot with the catapult firing. The fog also made it hard spotting, atleast for me :P

45
Faction Halls / Re: [SHC] Greetings from Snowhawk Clan!
« on: August 06, 2011, 06:22:15 pm »
Amagawd, Snowhawks!

Let me introduce myself, I was known as Thoken/Thokan on the Age of Conan Aquilonian server. Served a term as Consul in the Imperium. Some might even remember me as guildmaster, spamming the Guild Hall forum section pre-launch of Age of Conan.  :mrgreen: Welcome, indeed, to cRPG, good to see some familiar faces!

hahah how did I not know about this thread???

Might be new blood to crpg but we are not new blood to siege.

Banner packs aside I am working on learning the scene editing for this game to re-create our Stonehammer aka Snowhammer as it was nicked in AOC since we held it and defended it weekly for more than half a year when aoc was still siege worthy. Depending on how that goes I may just make a full map conversion pack for all of the aoc battle keeps.

FAUGH A BALLAGH!!!!!!!!!!!!!!!!

I would absolutely adore seeing Fort Bane in a Mount and Blade version. Good luck on your experiment!


welcome to cRPG, please keep enlightning the poor MMO zombies to play a real skill based game!

I do dare say that Age of Conan is the most skillbased MMO I've seen as of yet. Especially for those who played melee characters. Albeit, I admit, Mount and Blade possesses a much more indulging combat system, indeed.


Oh, and just for the lulz, here is a screenshot of the good ol' times :mrgreen: ;

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