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Suggestions Corner / Re: Adding firearms to cRPG
« on: March 30, 2011, 10:03:02 pm »
Oh no I'm not opposed to guns, sorry for being vague about it. I am however ambient about them.
Just so it doesn't feel like I was picking on you, Reinhardt's solution to go play somewhere makes about as much sense as people who complain country music and other genres do not belong in the video game Rock Band just because the title says Rock Band. Or to hit closer to home, people who complain about range complaining the title of the game is called Mount and Blade and therefore should have absolutely nothing to do with anything else.
Anyway seeing as how I do not have an imagination I cannot tell if guns would be good or bad in crpg simply because I've never seen guns in crpg therefore I have no idea if it will affect the game positively or negatively.
Just so it doesn't feel like I was picking on you, Reinhardt's solution to go play somewhere makes about as much sense as people who complain country music and other genres do not belong in the video game Rock Band just because the title says Rock Band. Or to hit closer to home, people who complain about range complaining the title of the game is called Mount and Blade and therefore should have absolutely nothing to do with anything else.
Anyway seeing as how I do not have an imagination I cannot tell if guns would be good or bad in crpg simply because I've never seen guns in crpg therefore I have no idea if it will affect the game positively or negatively.