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General Discussion / Re: Idea - How to fix a problem
« on: December 23, 2017, 01:15:32 pm »
Just make more regular loompoint sales, if the players keep coming back, the marketplace will be back on its feet.
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I didn't make any claims about accuracy, only made a suggestion based off of my experience.
That bit was mainly destined to Blackbow, his claims are just wrong. What you said however, I do not agree with at all, if anything, the last thing this game needs is some more RNG, truly not a good idea especially when we're talking about skill-based games.Quotepowerful bows should be more 'cannon' like. less accuracy for much higher damage. the shorter bows should be the less damaging sniper bows.The thing is that it is already the case, and pushing it any further will just throw off the balance completely.
Also, you say that with 10 pd and 120 wpf that you have very a very small window for "accurate" fire. I feel as though 30 strength on an archer should be as hindering as it would for an infantryman with 30 strength; as infantry with a 30/9 build, you would have 3 WM which is 100 wpf in any melee weapon. With that wpf you are are looking at getting stunlocked when you stab, have poor overall timing, etc. Also 3 athletics is going to make footwork impossible. All-in-all you are going to be a 1 trick pony: smashing people's asses in groupfights and maybe getting those lucky hits in duels.
You highlight the drawbacks of not having a lot of AGI, well, guess what, I can't have any footwork either, have even less hp, just 5 wpf in melee, and so on... STR archers deal with the same problems as melee characters focused on STR.
I will do some testing with bows and stats when I get a friend on to test with me. I'll do some tests with low str longbow builds and high str horn bow builds and just see how it all looks. I'm not an archer in cRPG by any means so I'm not trying to be pretentious here, but I've been shot my archers in cRPG for 5 years and have a good feel for how strong they should be against various infantry builds.
You'll likely find the same results as I did :
- you'll be slower to draw your bow
- your arrows will be faster
- your initial spread will be mediocre, regardless of your build (27/15 or 30/12)
- said spread will bloom way faster with a Yew Longbow than with a Horn Bow or any bow with less damage
- initial spread will be tighter with lower damage bows in general (bar the short bow and the regular bow for their very low accuracy value)
Of all the things to nerf (and if a nerf there needs to be), the accuracy of strength builds is the last thing to pick from. You sacrifice already a lot by going for such build.
Lastly, bows shouldn't be pinpoint accurate at more than 50m at all, doesn't that fall under the purpose of a crossbow in the game's meta?
The crossbow, is more anchored into a sniper role because of the unlimited time you can spend with the bolt ready to release; as well as very high damage, speed and base accuracy values, and also no power draw penalties at all, which means even more accuracy. An arbalest shot will always be way faster than a shot from a composite bow and 8 PD (highest arrow speed combination), and currently, the bows at 28 base damage and above are the least accurate of all.
the most funny is now archers have lost their mobility and xbowers who are suposed to be a static class have more mobility than archers ...
and i also dont get why the 3 most powerfull bows have also the bigest accuracy... wich make them wait to powerfull and easy.
there is no point anymore at using something else than yew longbow or longbow .
mw yew longbow : 105 accuracy
mw longbow : 106 accuracy (dafuk its suposed to be a bow hard to bend and it's also one of the most powerfull)
mw rusbow : 105
mw composite bow : 104
mw horn bow : 104
imo longbows should be around 98 and 99 accuracy
rusbow around 100
composite and horn around 103/104 like they are now ...
most of the time i play with horn wich deal no damage, and yesterday i was like dam i need more damage, i will have to use a longbow but because my 18 str i will have shit accuracy then i realize than i was rly much more accurate with a yew longbow than my hornbow
to me it's a no sense and make str build way too accurate...
I agree, powerful bows should be more 'cannon' like. less accuracy for much higher damage. the shorter bows should be the less damaging sniper bows.
Again get your facts straight, with 120wpf and 10PD, I can't hold my arrow for more than .5 second and have some shitty initial dispersion, meaning I can't shoot beyond 40m and score headshots most of the time; also add to that I can not shoot more than 15 arrows per minute, or an arrow every 4 seconds.
-Professor: Wrote code to lower DTV gold gain (Didn't work)
str archer builds are still present and dominant...
now str is all about accuracy and damage agi is just speed rating...
can't you already change your strat hero in that time?
no, that would let people switch to builds specifically for the gear you have in your next battle. A horde load of ranged weapons would then lead to a massive archer spam.
I think its fine that you cannot switch your mains build as easily, thats why I am using an actual alt char for strategus
sorry but everything below 70 body armor is clothes for me and will be considered as leeching
That Archer was either awful or poorly built his archer, I've been hit in the head with 61 head armour and 10 IF and had only 5% health left from it.
cheaper on average