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Messages - Legs

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16
NA (Official) / Re: Ban: Arms -Intentionally making me unable to fight
« on: September 10, 2015, 04:42:00 am »
We were same team, I think he may have been mad that I accidentally hit him while he was bumping someone the previous round so is making things up. As you can see several people were reporting him for leeching not just me.

17
General Discussion / Re: Describe crpg with gifs
« on: September 08, 2015, 09:41:29 pm »
2nd best in a round, but no valor...

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^^^^^^^^^^^ Me on the far left.

18
General Discussion / Re: Describe crpg with gifs
« on: September 03, 2015, 09:25:46 pm »
Trying out new gear
(click to show/hide)

Post more animes.

(click to show/hide)

19
General Discussion / Re: To the nasty cword "Ma_Sal_Ski_Tao_Dya_Huyina"
« on: August 28, 2015, 09:29:44 pm »
EU and CHN degenerate into corruption and squalor while the proud NA remains independent!

Give us your tired, your poor, your huddled masses yearning to breathe free!

No matter race religion or nationality come now and join us friends! NA strong, NA forever!

20
Diplomacy / Re: Mercenary Warband
« on: August 25, 2015, 05:10:19 am »
My troops now represent a full regiment, numbering more than 1000. Nobody has enlisted their aid and the offer is still open.

21
The Chamber of Tears / Re: Lance cav is a fucking dead class
« on: August 21, 2015, 08:19:33 pm »
I use arabian warhorse which is suuuper fragile, however it has high maneuver stat so I can control it very well. That enables me to mitigate a LOT of damage either by avoiding and being hard to hit or by controlling my speed for lower or negative bonus. Pathing also plays a big part obviously. For example, using cover to screen my advance, hitting an archer at full speed then running off - by the time that anyone's noticed me I'm already fleeing so any arrows they shoot will do a lot less damage. Likewise slowing down when approaching alert infantry. It lowers damage they (well, and you) do and it also throws off their timing. A horse charging at full speed is easy to predict, but irregular speeds can definitely give you an edge in head on confrontations. Even against pikes and spears, often they'll thrust too early then I'll hit them before they can recover.

That's all harder on less maneuverable horses of course, with heavy horses the playstyle is more direct. More relying on the horse's armor to tank hits than skillful control. Lower populations are part of the problem. Cavalry is a class where at best you're superman and at worse you just die faster. For skilled cav they really shine when there are tons of  nice soft unaware targets and they can chain hits one after another. In lower population cavalry is less effective, and in the reverse archers are more effective. What ends up happening is that there'll only be a couple of enemy cavalry and archers are free to pew at them endlessly as long as they're in sight. Maps are also an issue, since many of them are not friendly to cavalry.

22
General Discussion / Re: help me
« on: August 17, 2015, 04:53:16 am »
in the presence of gamers called the TK as " Fist of friendship , not TK"

I have never heard this term but I am going to use it from now on. Thank you.

I hope that this is resolved somehow, but sometimes I think that CHN servers are neglected.

23
Diplomacy / Mercenary Warband
« on: August 14, 2015, 03:02:57 am »
My army is 750 troops and growing. We are for sale. Capable of high volume trading, interdiction, raiding and just flat-out wrecking people. From interested parties I will be requisitioning 1000 sets lordly plate armor, masterwork weaponry, warhorses and siege equipment. Other terms can be negotiated privately.

Thank you for reading and have a nice day.

24
General Discussion / Re: cRPG and Windows 10
« on: August 10, 2015, 06:36:46 pm »
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Oh that's strange I don't remember creating any new accounts.

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Wow dang there's nothing here.

25
General Discussion / Re: What do you think happen to KESH
« on: August 09, 2015, 06:53:46 pm »
He got married to his serious girlfriend (super hottie) and move to Washington.

26
General Discussion / Re: cRPG and Windows 10
« on: August 09, 2015, 04:35:11 am »
Check your Nvidia Panel/Catalyst Control Center for Overscan settings. Had a few customers already coming to me with the same problem and different games.

Is this what you're talking about? I changed from aspect ratio scaling to full screen, I also tried activating the override thing neither helped.

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I updated to 10 because 7 will probably lose support before long but man I kind of want to go back now.

27
General Discussion / cRPG and Windows 10
« on: August 08, 2015, 01:24:46 am »
I can't start cRPG full screen in windows 10. Windowed it has low frames per second. Is this just a problem with my PC being a toaster? Advice to fix this FATAL problem? My video card isn't receiving a driver update for windows 10 it seems, I've upgraded to the windows 8 drivers but still can't run the game.

Help pls or you may never see me playing again.

28
cRPG Technical problems / cRPG and Windows 10
« on: August 02, 2015, 05:10:32 am »
I can't start cRPG full screen in windows 10. Windowed it has low frames per second. Is this just a problem with my PC being a toaster? Advice to fix this FATAL problem?

29
General Discussion / Re: Describe crpg with gifs
« on: July 30, 2015, 04:06:21 am »
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30
Events & Tournaments / Re: 1 v 1 Tournament
« on: July 23, 2015, 06:36:39 pm »
Main character name: Arms
Skip the fun character name: Muscle_Wizard
Contact info: http://steamcommunity.com/profiles/76561198070202065

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