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General Discussion / Re: Reverse the gen XP bonus
« on: July 13, 2014, 06:04:13 pm »
There simply is too much power in the hands of the old guard. Levels, looms, gold and then the unquestionable amounts of skill and experience with playing the game. The latter is enough to tip the scales of balance in their favor, but when they also have more stat points and stronger items, it's an uphill battle that will simply kill the game. Slowly but surely, it will kill the game.
To underscore my point, I'll give an easy example: what classes can a first gen character play AND be competitive with? The answer is not horse archer, 1h or lance cavalry, an archer or 1h+shield+throwing weapon specialist. Even being a 2hander is debatable, since you'll lack the skill to compensate the xp+skill+item gap.
What remains is crossbow and 1h+shield. And or a whole lot of frustration. You see a ton of archers nowadays on EU, but they're rarely if ever topping the scoreboards. They're a nuisance that when massed cause some kills, but don't win rounds. I bet they're a reaction on 1) the buffs to ranged/AGI and 2) the inability to compete in other fields.
There's no need to only take from the vets, but some change must take place. Looms themselves should be enough of a compensation for playing the game a ton. Loom points also mean spare gold. Don't add big stat differences to that list - this is what causes the overkill.
To underscore my point, I'll give an easy example: what classes can a first gen character play AND be competitive with? The answer is not horse archer, 1h or lance cavalry, an archer or 1h+shield+throwing weapon specialist. Even being a 2hander is debatable, since you'll lack the skill to compensate the xp+skill+item gap.
What remains is crossbow and 1h+shield. And or a whole lot of frustration. You see a ton of archers nowadays on EU, but they're rarely if ever topping the scoreboards. They're a nuisance that when massed cause some kills, but don't win rounds. I bet they're a reaction on 1) the buffs to ranged/AGI and 2) the inability to compete in other fields.
There's no need to only take from the vets, but some change must take place. Looms themselves should be enough of a compensation for playing the game a ton. Loom points also mean spare gold. Don't add big stat differences to that list - this is what causes the overkill.