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Messages - Draggon

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16
Diplomacy / Re: Diplomacy Registrar
« on: October 20, 2012, 09:41:21 pm »
Faction: Order of the Holy Guard (HG)
(click to show/hide)
Faction: The Knights of the Sun (Sunbros) (HDB)
(click to show/hide)
Faction: Swiss (Swiss)
(click to show/hide)
Add us plz.
You can also take the Black Guard off the board as they do not play cRPG anymore.

Done, done, and done!

17
Faction Halls / Re: [Ver 2.8] Arked-Draggon Alternate Clan Banner Pack
« on: October 09, 2012, 04:37:56 pm »
Okay, here's a link for the download at filehosting.org
Version 2.8 (without scripts)

And Niemand if you want man you can upload that to cotgs and I'll be glad to include the link here as an alternate download location.  'Preciate that.

18
Faction Halls / Re: [Ver 2.8] Arked-Draggon Alternate Clan Banner Pack
« on: October 07, 2012, 06:42:57 pm »
Sure, if you have any suggestions I can try something else.  So far the link is up on Nexus, Googledrive, and Skydrive.  But if none of those work for you I'm happy to give anything a shot.

19
Faction Halls / Re: [Ver 2.8] Arked-Draggon Alternate Clan Banner Pack
« on: October 05, 2012, 08:48:45 am »
Okay, well this is good to know.  Time constraints have gotten even tighter than before, but I'll try and continue to work on the pack as I get free here n' there.

20
Faction Halls / Re: [Ver 2.8] Arked-Draggon Alternate Clan Banner Pack
« on: October 04, 2012, 04:35:42 pm »
Is anyone still using these banner packs after the addition of being able to upload banners on the crpg website?
If so just holler and I'll keep updating the banners only.  However, I'm not going to mess with the scripts anymore since they get overwritten almost daily.

21
Diplomacy / Re: Diplomacy Registrar
« on: October 04, 2012, 04:20:25 pm »
As far as I know these EU clans are disbanded:

And these clans have the tags:

Thanks for the info Thovex - fixed them all.

Faction: Swords with Friends (SWF)
(click to show/hide)

SWF Added.  Thanks Ednos.

hey man, can you update record for SoA pls

Faction: Souvergnity of Aegis (HDB)
(click to show/hide)

thanks, much appreciated =)

SoA added too.  Thx Micah.

Faction: Ordre des Chevaliers dus Saint Espirit (Chevaliers)
(click to show/hide)

Same with Chevaliers, thanks Inglorious.

22
Diplomacy / Re: Diplomacy Registrar
« on: August 13, 2012, 05:13:14 pm »
Could you add Kingdom of Erzoth with King_Tristan_of_Erzoth as leader and diplomat?

You bet.  Done.

23
Man, you have not lived until you've had one of my ungodly sloppy delicious roast beef sammiches...

First, the beef is crock-potted to heavenly roast perfection, and then seared in the oven...
Meanwhile, the brown gravy is stirred and brewed to thick, juicy, runny-ness delight.
Slice off some hefty beef slabs n' lay 'em ceremoniously upon a bed of fresh, lightly toasted deli baguette bread (toasted on the outside, soft on the inside!)
Layered on top of that is some luscious green lettuce with juicy ripe tomato slices, and a few dill pickle slices.
Make sure the top and bottom halves of bread are slathered well with kraft peppercorn + olive oil mayo...
Then drench the whole insides with generous and copious amounts of scrumptious brown gravy.

Pick this monstrous creation of glory and beauty up if you can, and enjoy all of it's yummy goodness while the juices run all the way down to your elbows and onto the floor!

Clean up the next day because you won't be able to do anything after you eat it. 


Oh yeah, come down to Louisiana and gimme a call if you want one of those. :mrgreen:

24
I'll throw my name in the hat with any other New Orleans Cajun Swamp Rat Mothafuggas for Louisiana.  :D

25
Thanks Chief. =P

Spleen, sorry for the late update man.  Went out of town and forgot to put this badboy up on a different host.
Anyway, here's a Skydrive link (banners only, no script):

Medieval Clan Banner Pack

26
Yeah Spleen, I'll upload it to Skydrive or something tomorrow for you.

27
cRPG Technical problems / Spin Nerf and Lemon-Flavored Jello
« on: July 14, 2012, 11:55:02 pm »
Feedback on the Spin Nerf (and yes I put it in "Technical problems" because I do feel that it has become one unfortunately).
Usually I'm pretty much in agreement with the majority of changes, patches, etc.  Dev team does a great job imo.  And I waited quite awhile to post anything just to give it some time.  But alas, time hasn't made it any better. =/

Here are the observations I've come up with so far on the spin thingy...

I 'believe' it was intended to nerf the pike-spin, however I could be wrong on that.  What it did do, as we all know by know, is nerf everyone's ability to spin & attack, period.  Not just stabs, but spinning downswings, spinning sideswings, the whole nine.  I feel like I'm driving a car with a governor on - lol.  Can't count how many times I've TW'ed or TK'ed someone because my swings stop short of where I aim them, or even though I have my mouse settings turned up to spin faster, I still spin too slow and end up hitting the wrong guy.  Hard to explain really, but I'm sure everyone has felt it to some degree.  If you are used to performing a certain action through repetition, and have gotten decently accurate with it (say a quick spin downswing on a guy behind you), then when you go to do that move in the same timeframe and manner as always before - it just doesn't work anymore.

Just overall I feel that melee has been 'dumbed down' or something with this one.  Can't perform alot of the quicker, better moves that allowed you to fight multiple targets, or even one target.

Personally I never had a problem with anyone using spin attacks - pike or any other weapon.  I feel it's a legit move.  The 'real' issue with pikes & stabby weapons imo is the hitting through walls, doors, and around corners as well as the ability to 2"-inch stab someone with a weapon that's 3 to 15 ft. long.  Not sure if anything can be done about those two issues, but spin stab was never a problem really.  Hell, polestun is more of an issue than spin attacks, etc.

Anyway, just my 2 gold pieces for what it's worth.  But thanks for all the other great improvements to the game - there are too many to name.  However, this one I feel could use reversing, just from what I've gathered from experiencing it for a bit, and talking with other players about it.

Oh, and nerf Lemon-Flavored Jello.  Thx.

28
General Off Topic / Re: Lets make a story.
« on: June 20, 2012, 03:51:37 pm »
...and milking a one-uddered goat...

29
Kewl deal Niemand, thx for the optional mirror.  8-)


As for the Native pack sizes, I'm thinking the following steps might fix that...
- Use the square 'Select' tool or 'Crop' tool in Photoshop or Gimp to outline just the banners in one of the .dds files for cRPG (doesn't matter which one - they're all the same size).  Be sure to draw the box around all 21 banners, but only the banners and not the wood-looking crap on the side.
- Choose to 'Copy' the selection you've made.
- Open one of the .dds files for Native Warband and 'Paste' the cRPG copy on top.
- Resize the new layer with the corner and side adjustment bars till it fits exactly into the proper size of the Native .dds. (banner part only of course)
- Merge layer down, save .dds.

That should do it!  Gonna try one myself just to see how it turns out.

30
Here's the updated scripts.txt:
M&B Nexus
Google Drive

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