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Topics - Calimaw

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NA (Official) / Ban for AntiSocial_Socialist / Anti_Social_Socialist
« on: April 02, 2014, 05:51:49 am »
AntiSocial_Socialist, or Anti_Social_Socialist. W/e this queefs name is.

Routinely requests to kick people [myself not included; others], yet team wounds, and validates himself by running his mouth.
Purposely TK's, says remarks like "Useless anyways", and then when you retaliate he causes you to be banned.

Rage-kid needs to go to bed, for a week.

2
Any one notice how certain weapons when held for attack (primed) have a very significant delay before the attack starts?

I use a long dagger, and that delay makes the 112 speed weapon slower than a majority of the weapons out there. Try it out, or try it with your current weapon and see what it does.

Any one else notice how this really plays a big part in combat?

3
cRPG Technical problems / Projectiles no firing?
« on: May 28, 2011, 12:21:48 am »
Whats up with throwing weapons attempting a throw and playing through all the animation but no actually throwing the projectile?

No one has to be near, you dont get it blocked by any obstructing objects, it simply does not throw the projectile. Its not a one time occurrence either, it can happen as often as it likes. I routinely fail to throw 3-4 times in a row, and often 1 out of 2 to 3 attempts results in a failure. Some times I can throw 10 objects with out fail, what is going on?

4
I feel that one-handed weapons are at a disadvantage, especially those that cannot block.

Several daggers have a high rate of speed, but it seems to have very little effect (negligible?), and their arming and recovery are too slow for how light of a weapon they are.
Two-handed weapons can recover and rearm just as quickly and that seems sort of silly to me. Try waving a bat in real life as fast as you can wave your arm. If you can manage to do that you get +10 master-fap points.

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