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Topics - Vanguard Warden

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Scene Editing / Siege Map: Citadel
« on: March 02, 2011, 10:18:58 pm »
EDIT: Version 1.1 out, fixed some issues with the original release.

Details can be a bit hard to make out in the shots I took, so I'll try to cover most of it. There are three entrances to the inner ward where the capture flag is; a sally port door on top of some narrow stairs west of the keep, a gate-less gatehouse to the northeast of the keep and a siege ladder into the hole in the southeast wall on the second floor of the keep. The outer ward has a sally port door to the southeast on top of the plateau with stairs leading up the cliff-side, a siege ramp on the wall to the south, a ladder west of the southern gatehouse and another ladder on the wall short wall segment to the west. The inner walls can only be reached through the keep and the stairs near the inner gatehouse and are separated from the external walls, which have exposed stairs to the east and west ends, and internal stairs in the external gatehouse and eastern tower. The edges of the map are pretty close, so the entire area north of the castle is out of bounds. The attackers spawn behind the siege walls all over the southern field.

Overview:
(click to show/hide)

Eastern Approach:
(click to show/hide)

Inside the Walls (West):
(click to show/hide)

Inside the Walls (East):
(click to show/hide)

Flag:
(click to show/hide)

Download: http://www.mbrepository.com/file.php?id=2623

Version Changes:
1.1:
Moved around spawns. No one should be spawning on cliffs anymore.
Decoration pass. Everything should be much 'prettier'.
Lowered the house next to the main gatehouse to address concerns.
Swapped the door in the main gatehouse. Defenders can open it from both directions, attackers can't open it at all.
Added a destructible gate to the inner gatehouse.
Added stairs to battlements in the inner courtyard near the inner gatehouse.

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