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Suggestions Corner / A new take on weapon slotting
« on: January 11, 2018, 12:10:24 am »
I seriously doubt this could ever be implemented. Would be too much rework and coding to accomplish. But still fun to think about or discuss.
My idea is to rework weapon slotting to make it a little more realistic. Thus requiring more realistic character builds and weapon loadouts. So here's the idea...
So instead of having 4 generic weapon slots. Players have these 4 positional slots. Only certain weapons can fit in these positional slots. Players would have 4 positional weapon slots. One on the back. One for each hip (so two there). And one for the front belt. Here's my thinking on how that would work...
Obviously changing our current setup would mess everyone's builds up.
But if we got to start from scratch, what would you think of this idea? If we got to start from scratch... I'm curious if you think this would be a better system than we have now.
Some of my thoughts on why I think this system is neat:
My idea is to rework weapon slotting to make it a little more realistic. Thus requiring more realistic character builds and weapon loadouts. So here's the idea...
So instead of having 4 generic weapon slots. Players have these 4 positional slots. Only certain weapons can fit in these positional slots. Players would have 4 positional weapon slots. One on the back. One for each hip (so two there). And one for the front belt. Here's my thinking on how that would work...
- The front belt slot can only hold daggers or very small-light weapons. Personally I'd only allow weapons that cannot block, such as daggers.
- The hip slots can carry 1-hand weapons. Whether this be swords, axes, maces, whatever. If it's 1-hand, it can fit on your hip. So you could carry two different 1-hand weapons, one on each hip. Quivers would also fit on your hip. Stones and throwing daggers would also be hip weapons. I'd also allow bucklers to be worn on the hip.
- The slot on the players back would be for 2-hand weapons, polearms, shields, bows, crossbows, and throwing weapons. You can only fit one weapon on your back.
** Of note, weapons that "Can't Sheath" would still work the same. You start the game with them in your hand.
Obviously changing our current setup would mess everyone's builds up.
But if we got to start from scratch, what would you think of this idea? If we got to start from scratch... I'm curious if you think this would be a better system than we have now.
Some of my thoughts on why I think this system is neat:
- One of the things I like about his setup, is that it would eliminate some very unrealistic builds out there. Carrying a bow/Xbow and a 2-hander or polearm. Or having a crossbow, quiver, shield, and 1-hand weapon. That's a lot of weapons for one man to carry.
- I like that it kind of makes folks have to choose... 2 hand or polearm or shielder or ranged. Can't do it all. You can of course still carry a 1-hand with ranged on your back. But not a shield as well, cause a bow is already on your back. That's realistic to me.
- I think one of the major changes would be for throwers. I love playing with throwing lances. In our current system, I can stack 4 seats of throwing lances on my back for a total of 8 lances. In this proposed system, I can't see how that would happen. But I kind of like that. Would make it more realistic in my opinion. How does someone realistically carry 8 throwing lance. This would also give more credence to the smaller throwing weapons, because they give you more ammo. Makes a good balance between damage and amount of ammo you have.