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Topics - Snoozer

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1
General Discussion / can you see your gold history?
« on: November 25, 2013, 11:53:45 pm »
Hello i have a quick question does anyone know to see gold history of your account?

i feel as though im missing some gold but tbh i probably just bought something and forgot about it but i want to be safe and make sure everything is where its suppose to be. :D

also i hardly go onto forums so if im in the wrong spot sorry :X

thanks in advance
Snoozer

2
Suggestions Corner / ranking system for strat battles
« on: December 04, 2012, 09:00:44 am »
hello idk if this has ever been suggested before but why not have a ranking system when hiring people for strat battles?

it seems rather logical to me

you give people certain ranks allowing them to use certain gear


example:
EDIT1:it would be a sort of pool system where you add certain items into different pools where only people of a certain rank can use the item

+1=new guys who we dont know are okay can use our +0 stuff or low end loomed stuff
+2=people we trust that are okay can use our decent stuff and use essential things like ladders and construction equipment
+3=people we tust that are kickass can use our good looms

-it wouldnt have to worry about saboteurs
-wouldnt have to worry about troll/suckass mercs
-wouldnt have to worry about players wasting all your high end gear with there 1/7 K/D ratio
-etc

i assume it wouldnt be hard to add the weapons to different sections we do it through out the website anyway

EDIT2:also maybe add spawn limits to certain weapons like bows. maybe add some sort of requirement like you can only spawn with X amount of bows in Y amount of time and it gets renewed when you pass that time so people dont die too much with good gear

EDIT:3 also add class restrictions to certain weapons so only people with the required skills are able to use them

3
cRPG Technical problems / can i play my account at a different ip?
« on: November 23, 2012, 03:46:18 am »
hello long time no see everyone, ive come back from a break since july and as of right now im house sitting for my aunt while shes in texas.

They will return soon so this isnt a major issue other then the fact i will not be able to play crpg till i return to my house but im curius am i not aloud to play at different ip's?

for some reason i am unable to log onto the crpg servers it may be the fact my aunts internet is wireless but ive played crpg at my house wirelessly before(i had high ping but it was playable)

as of right now im going to assume its the internet at this house because during thanks giving i returned to my house for dinner and i set up my comp and it worked fine there but i was just curious on whether or not i was being blocked from playing due to being at a different ip

(BOLD 4 the tldr's)

like i said its not a serious problem but i would like to know if this would be a problem just in case if i ever have to move again to another ip location and i decide i have a desire to play crpg

thank you all for your time and happy thanks giving  :D

         Snoozer XIV of The Knights Hospitaller

(P.S i just noticed can anyone else not see my icon to the left?i cant its making me sad Q_Q )

4
Suggestions Corner / 2H thrower?
« on: August 08, 2012, 12:09:38 pm »
how about having some love for the thrower and finally make a 2h axe for throwing

Two Handed Axe
weapon length: 90
weight: 2.2
difficulty: 9
speed rating: 96
weapon length: 90
thrust damage: 0 pierce
swing damage: 36 cut
slots: 2
Unbalanced
Bonus against Shield

but add throwing to it and make them one slot each like throwing lance

hell make a throwing sword too if you can

im surprised this hasnt been brought up before if so i did not see it(i did not look either lol)

any ideas?concerns? post below and let me know im really interested in a response :)

5
Beginner's Help and Guides / Snoozer's next build
« on: February 02, 2012, 11:08:15 am »
im no beginner (gen 8 soon2b 9)

but i was trying to think of my next build its going to be 1h with a shield if necessary(it will mostly be on my back)

i will have a strict uniform but the weapon/shield i suppose can be debated

it will be:

(click to show/hide)

my usual builds would have either been
18/18
(click to show/hide)
21/15
(click to show/hide)
18/181h cav(i have been told you can lance quite easy with only 1wpf in pole)
(click to show/hide)

normally i would probably choose quite easy(maybe cav based off how i feel at the end of this cav gen) but i found something troubleing

http://forum.c-rpg.net/index.php/topic,2531.0.html

apparently the only good thing about agi is ath,i had my suspicions for sometime but this makes them verified

so what would be a good balance between ath and power of my character?

i know better then to sacrifice too much for athletics but now that line seems drawn closer to not venturing in agility at all unless im cav

so what do you guys think pick one of these builds or devise a new one(one more based of str the agi)

6
General Discussion / all thine hard work
« on: January 30, 2012, 11:27:01 am »
is it bad that i didnt get a single ard work payeth off in a gen?

is that possible or am i just glitched

im 29 and i know u cant get it at 30 so is there something wrong?

ima look in the next town im in to verify it again

7
General Discussion / xp/gold loss warning?
« on: January 30, 2012, 12:21:58 am »
well i have recently found out that when you pause or are in the equipment screen you will lose xp/gold ticks while in the menu

personally i am furious due to the fact i pause always when i die

the reason why i pause is because i have my game windowed so whenever i pause the mouse cursor comes up and then i can just go on the internet.

i have easily lost ALL of my dead xp/gold and i never even realized it was happening

so should there be warning text say something like "WARNING YOU WILL NOT GET XP WHILE YOU ARE IN MENU"?

i found out about it here

http://forum.c-rpg.net/index.php/topic,25165.0.html

8
Game Balance Discussion / polestagger
« on: January 27, 2012, 06:22:28 am »
if they remove it do you think they should make certain pole arms faster?

and what made you pick that?

me personally i would like there to be a slight increase in the spead of polearms.

 like 5 speed maybe?(i meant to say 2 speed I HIT WRONG NUMPAD BUTTON... jan 28 2120)

personally i think pole stagger is overrated,it does help a little but not like people say it does i just would like a little bit more speed to compensate

9
General Discussion / Forum Abuse
« on: December 01, 2011, 11:43:51 am »
around 1:20-2:00 A.M. NA west coast time. there was forum abuse where a group of individuals went to faction halls of Occitain Hospitaller Wolves And  a Alt LL and down voting all post inside each faction hall

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

the only votes the DID NOT downvote from my understanding are the ones the considered funny

my pictures are rather large so you might have to scroll the pages over

10
General Discussion / THE DARK FORCE VS FALLEN
« on: November 30, 2011, 02:51:28 am »
http://www.youtube.com/watch?v=wfLxHJY0lQI

it is glorious


GOD WILLS IT!!!!!!!!!


chadz WILLS IT!!!!!


11
Suggestions Corner / Better valor system?
« on: October 02, 2011, 01:50:56 am »
hey i have been wondering about the experience system for a while.i want it to be different but every idea i had to fix it seems null and void seeing how the current system was most of the time made to counter it or was discussed early but never was used,did not get enough steam or was just proven to be noneffective if it was instilled into the game

so maybe we should change the valor system or atleast add to it or have a better way to keep your multiplier?

its seems like a borderline mystery as to how to even attain valor,so far all i can see is that so long as you live the longest/kill a bunch of people you will get it other then that its a mystery
(sadly alot of leechers or people who didnt even contribute to the round have cried out in triumph or confusion to have gotten it simply by living the longest which is rather sad imo)

but valor is hardly effective maybe a couple people will get it (1-3 of the loosing team of there lucky)and if they do it has no real effect on them seeing how they had an x1 in the first place.

so maybe lighten up the requirements of getting valor to keep your multi?:

-if you get valor you keep your multi(of course) but if you had an x1 you get an x2 just for your efforts
(god forbid if you get a wasted valor Q_Q)

-a little bit more easy to get valor
instead of maybe the usual count of people geting valour it would be raised higher about maybe 1/4 to 1/3 of losers who contributed to the fight and listed who got valor the round maybe BETTER YET BASED MORE ON THE PLAYER not just some valor quota/limit

-MORE clear reasons behind the valor system so we can fully understand what the requirements of geting it other then you survive to be last and have to kill a bunch of people<-that seems rather vague and if im not mistaken are some of the main reasons why the new xp system was put in to stop kill whoring and people leeching by the fight
(so i have been told i was around then  )

-1st round you do not loose your multi.the teams are kind of free for all and if i EVER lost my multi it was in the first round of a new map due to the fact the teams r strange because if im not mistaken balance is done after 1st round?

im just tired of grinding on a x1 man i hope i am not the only one.it take like damn near 9 million xp(i do not know the exact number i know its around 8.7 mil) to retire and i would rather do that 5 times faster with an x5 then do it with an x1 where worst case scenario i will have to take 9000 minutes to do it (150 hours to get to 9 million)am i truly always on x1?no but a lot of the time i am so instead of TOTALLY reworking the xp system just make it easy to get valor so your not totally fucked on the loosing team and its more of YOUR EFFORTS AS A PLAYER IN THE ROUND

if anyone has any criticism or other idea to add feel free to post im just tired of being damned on the loosing team with an x1,id rather JUST MAYBE if i try my hardest i can get bare minimum valor if not victory before i get killed


(i just copied and pasted this to the right forumn section btw sorry about that lol)

12
cRPG Technical problems / better valor system?
« on: October 01, 2011, 11:51:53 am »
hey i have been wondering about the experience system for a while.i want it to be different but every idea i had to fix it seems null and void seeing how the current system was most of the time made to counter it or was discussed early but never was used,did not get enough steam or was just proven to be noneffective if it was instilled into the game

so maybe we should change the valor system or atleast add to it or have a better way to keep your multiplier?

its seems like a borderline mystery as to how to even attain valor,so far all i can see is that so long as you live the longest/kill a bunch of people you will get it other then that its a mystery
(sadly alot of leechers or people who didnt even contribute to the round have cried out in triumph or confusion to have gotten it simply by living the longest which is rather sad imo)

but valor is hardly effective maybe a couple people will get it (1-3 of the loosing team of there lucky)and if they do it has no real effect on them seeing how they had an x1 in the first place.

so maybe lighten up the requirements of getting valor to keep your multi?:

-if you get valor you keep your multi(of course) but if you had an x1 you get an x2 just for your efforts
(god forbid if you get a wasted valor Q_Q)

-a little bit more easy to get valor
instead of maybe the usual count of people geting valour it would be raised higher about maybe 1/4 to 1/3 of losers who contributed to the fight and listed who got valor the round maybe BETTER YET BASED MORE ON THE PLAYER not just some valor quota/limit

-MORE clear reasons behind the valor system so we can fully understand what the requirements of geting it other then you survive to be last and have to kill a bunch of people<-that seems rather vague and if im not mistaken are some of the main reasons why the new xp system was put in to stop kill whoring and people leeching by the fight
(so i have been told i was around then  :|)

-1st round you do not loose your multi.the teams are kind of free for all and if i EVER lost my multi it was in the first round of a new map due to the fact the teams r strange because if im not mistaken balance is done after 1st round?

im just tired of grinding on a x1 man i hope i am not the only one.it take like damn near 9 million xp(i do not know the exact number i know its around 8.7 mil) to retire and i would rather do that 5 times faster with an x5 then do it with an x1 where worst case scenario i will have to take 9000 minutes to do it (150 hours to get to 9 million)am i truly always on x1?no but a lot of the time i am so instead of TOTALLY reworking the xp system just make it easy to get valor so your not totally fucked on the loosing team and its more of YOUR EFFORTS AS A PLAYER IN THE ROUND

if anyone has any criticism or other idea to add feel free to post im just tired of being damned on the loosing team with an x1,id rather JUST MAYBE if i try my hardest i can get bare minimum valor if not victory before i get killed


13
Game Balance Discussion / WHO IS THE DEADLIEST WARRIOR?
« on: September 26, 2011, 08:43:18 am »
WHO IS THE DEADLIEST WARRIOR OF THE TWO BUILDS????

I choose 30/9 build as the deadliest of the two

it is pretty much a standard build for infantryDARE I SAY as common as the 18/18 build

whenever u see a 9/30 build hes USUALLY just a fail troll imo

LET THE ARGUING BEGIN!!!!!!!

14
Suggestions Corner / Long hafted blade cav animations buged
« on: September 17, 2011, 10:52:04 am »
i looked through the search engine and only found one thread that really talked about it but it didnt really explain it all that well

-why is the hafted blade have terrible animations on cav?

- why is it the last pole that does swings?(other then short hafted but i have not used so i cant really judge)

-does this mean that they were just removed and this is some glitched remnant  of them?

and why are there hardly any GOOD swing weapons on  horse back?

and can it be fixed?(the suggestion)

thanks in advance  :D

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