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Topics - Toffey

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Beginner's Help and Guides / Making Money
« on: November 17, 2012, 07:27:08 pm »
This is mainly about the marketplace. In order to get a masterwork weapon, you need to retire three times. With 2000 as the average XP per minute, this takes 74 hours (decreasing slightly with each new generation). So, over 200 hours of playing cRPG just to get one item to MW.

That's why I'm wondering if there's any way to make money from messing around with the marketplace. I managed to get a +3 item in exchange for a +1, only to be informed that this is against the rules. So, exploiting bad offers is out. The fact that this rule is hidden away on the forums instead of being visible in the marketplace itself is rather annoying. I was going with the assumption that the marketplace is a cruel world of cutthroat capitalism.

Has anyone managed to make money through trading within the rules? If so, is it something that requires a large amount of money or loom points to begin with? I want to figure out if I should try to make money from it, or just be content to slowly raise the level of my sword. Or even just give the bloody loom points away.

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Beginner's Help and Guides / High Strength Shielder
« on: December 12, 2011, 02:39:56 am »
After playing as a fairly normal shielder (24/15) for my first gen, I'm thinking of doing something a bit different:

Level 31 (8 892 403 xp)

    Strength: 33
    Agility: 9

    Skills to attributes: 12

    Power Strike: 11
    Shield: 3
    Athletics: 3
    Weapon Master: 3

    One Handed: 132

So, is this at all practical? What would be the best way to make use of the 11 power strike, and compensate for the low athletics and shield, and non-existent iron flesh?

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cRPG Technical problems / Board Shield Slot Usage
« on: July 15, 2011, 08:46:26 pm »
The Board Shield weighs 8... units, but only takes up one slot. Aren't all shields that weigh 8 or higher supposed to use two slots? I have a Heavy Kite Shield which also weighs 8, and it uses two slots.

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