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Messages - Suchechka

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1
нас ебут, а мы крепчаем

i mean voted
сильно сказано.

didn't vote. gave voice against, for some other random project instead

2
i agree, feathers have got to go
They're made as separated mesh (1 of the screens show it w/o feathers), so displacing them is not a question. Just don't add their mesh.

3
Taking the Narf gloves is fine but taking models from other mods without permission is just bad. The boot you took from ACOK is actually originally from Full Invasion in case if you didn't know. The brf is even named Full, Full means Full Invasion and the item is made by our team. we've given permission to Cozur to use the model for ACOK but that doesn't mean every mod can use it
w/e. and I don't care. as I wrote, boots taken only to show complete set. I don't insist to using them. only armors\helmets, on them I'd worked, and only them are interested for me. Textures were tweaked to make impression and for better mathing by armor.

4
visitors can't see pics , please register or login


I really like this version with the added plate on the legs, did you make the boots and gloves too? They also look really good, especially the boots.

One thing I will say is that on the legs you should add some straps that would attach the plate bits to the legs, instead of it just looking like they are glued on. Apart from that, a really nice armour! Good Work!  :D
It's considering that cuisses attached to stomach plates at the unseen part. But I can quickly draw straps. But will do this only If I will be sure, that armor will be added. Otherwise it will be "no need" work.
Gloves had been taken from Narfs Transitional pack (only retextured), boots - from ACOK (w/ tweaked textures by me). Took them only to make complete set to show.

5
Instead of minusing his posts Waradin, give him some actual constructive criticism you cunt.
he can't. instead "he'll make better". no doubt will show us this "better"

7
Not a bad armour, but it doesn't fit the game's era
What about morion, black armors, milanese? mod is such a mix of eras, so this one even fitting more than black ones.

8
Old screens:
(click to show/hide)

New screens w/ improved specular/bump and another variant w/ heavy pauldrons and long cuisses + more fitting by texture burgonet.

(click to show/hide)

Old variant: Link for dling: http://s000.tinyupload.com/?file_id=88467735179763887198
Link for dling (direct): http://s000.tinyupload.com/download.php?file_id=88467735179763887198&t=8846773517976388719820926

New: http://s000.tinyupload.com/index.php?file_id=38834190107566059523

http://s000.tinyupload.com/download.php?file_id=38834190107566059523&t=3883419010756605952342716

Package including: three quarters armor (2 diff. necks, for each helmet), gloves, pants, helmets (w/ feathers as separated mesh, armet and burgonet), jackboots, 8 swords.

9
Sell/Trade / Re: Unusual trade request, check inside
« on: April 18, 2014, 01:17:56 pm »
 :arrow:

10
Sell/Trade / Re: Unusual trade request, check inside
« on: April 15, 2014, 02:20:03 pm »
 :arrow:

11
Sell/Trade / Re: Unusual trade request, check inside
« on: April 14, 2014, 01:36:14 pm »
 :arrow:

12
Sell/Trade / Re: Unusual trade request, check inside
« on: April 12, 2014, 03:38:12 pm »
 :arrow:

13
Sell/Trade / Re: Unusual trade request, check inside
« on: April 11, 2014, 11:00:55 pm »
Just set up a spam email account for yourself and do the deal outside of this page.
Put the email in your post and ask people to contact you there instead of here.

The man can never get you down.
Too lazy to read e-mails. But idea not bad, I rather post this TS ip: 178.151.238.174
There will be channel at the bottom, from tomorrow. Come and we'll sort or deal out.

14
Sell/Trade / Re: Unusual trade request, check inside
« on: April 11, 2014, 09:50:05 pm »

15
Sell/Trade / Re: Unusual trade request, check inside
« on: April 11, 2014, 09:31:53 pm »
It's not allowed to trade merc for crpg gold i think
Why not? Give me there, I'll give here.  And not merc, but "Mercenaries" mod gold.

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