cRPG
cRPG => Suggestions Corner => Topic started by: Elindor on July 07, 2011, 03:01:40 am
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PROBLEM: In siege, when the population is low, the 30sec defense spawn is too high and creates gaps in defenders that make it almost impossible to defend maps.
POSSIBLE SOLUTION: At certain thresholds, have the defense spawn time go down in duration.
Here are some possible thresholds.
Defenders/Spawn Time
20+ / 30sec
11-20 / 20sec
4-10 / 15sec *4 is listed as the minimum because it takes 8 total players for a siege mode server to start counting modifiers.
Again, numbers are just thoughts, but I think the PRINCIPLE would really help in Siege when the population goes down...AND since I think we need more siege servers anyhow low pop might be more common if there were more siege servers to spread out the population.
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great idea!
+1
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thanks!
would love anyone to suggest more thought out threshold/spawn timer numbers....
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+1 For sure, hated this on every mod I ever played.
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still looking for some suggestions on new thresholds/timers
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i agree with OP, its pretty bad late at nite. Attackers always roll defense. Last nite we went 3 maps on attackers and didnt lose once