cRPG

cRPG => Suggestions Corner => Topic started by: indigocylinder on June 30, 2011, 01:49:30 pm

Title: no bow reloading while jumping.
Post by: indigocylinder on June 30, 2011, 01:49:30 pm
it looks stupid and only encourages those no good bunny-hopping kiters.

that is all.
Title: Re: no bow reloading while jumping.
Post by: Bulzur on June 30, 2011, 02:28:05 pm
Archers have anyway more athletics than str melee characters, usually 6 to 8.
So if you disable them the jump, they'll just run farther away, longer, before just turning and shooting, then running again. Same thing will happen.
Except that nowadays, jumping is such that they sometimes do errors. :twisted:

So... no. It won't change anything from you being shot at if you're trying to catch up to an archer alone, with no horse, on heavier gear than the archer, with probably less athletics.
Title: Re: no bow reloading while jumping.
Post by: Wookimonsta on June 30, 2011, 02:29:07 pm
i got 7 athletics, and if they dont keep jump shooting me, i can take them out
Title: Re: no bow reloading while jumping.
Post by: indigocylinder on June 30, 2011, 02:53:24 pm
Even when I am faster, the jump shooting allows them to get in several more shots before I reach them, and supposing they hit me with some of those jump shots, then the stun to me means they can go on bunny-hop kiting forever.
Title: Re: no bow reloading while jumping.
Post by: Cup1d on June 30, 2011, 03:17:38 pm
also I hate:

1. Jumping\running infantry in heavy armor with heavy weapon in one hand and heavy shield in other hand
2. Jumping mountain bikes horses at the cliffs
3. Striptease dancing pony at the ladders
4. Built-in airbags in any horseman (he can charge you, but he cant damage himself at falling)
5. Last chance horse jump (horseman with horse jumping from castle wall, he can lost horse but leave himself unharmed)
6. Non sinking tincans storming bottom of the sea\river
7. Ideally sweeped random plains (nothing can't stop the rock'n'roll lovely pony)
8. Non pick-upable arrows, dissapearing arrows, dissapearing side weapons
9. Double bump of any lovely pony (how pony can bump you twice? built-in shadow version of pony?)
10. Non-working limit for skills, yes - we have limited by 10 effective skills again. 

Just imagine how much necessary and interesting threads I can open...

Also I have only one question for you indigocylinder, what do you prefer - non jumping archers with normal side weapons OR run-jump-shooting archers?
Title: Re: no bow reloading while jumping.
Post by: Gheritarish le Loki on June 30, 2011, 03:18:30 pm
May be just cut the legs of all archers then they can´t even move, and fat ass infantry could reach them...

Title: Re: no bow reloading while jumping.
Post by: Bulzur on June 30, 2011, 03:29:32 pm
i got 7 athletics, and if they dont keep jump shooting me, i can take them out

Since when are you playing in light gear ? :rolleyes:
Title: Re: no bow reloading while jumping.
Post by: indigocylinder on June 30, 2011, 03:34:30 pm
Good points all Cupid. I look forward to reading all 10 new threads. I prefer the former.

Alas Gheritarish le Loki I had considered that, but no doubt those sneaky archers would construct devious wagons with which to seat their stumped figures and so mobilize their particular brand of destructive evil.
Title: Re: no bow reloading while jumping.
Post by: polkafranzi on June 30, 2011, 03:46:22 pm
Isn't the whole concept of being able to jump and spin whilst loading a bow a bit pathetic and unrealistic anyway?  Anyone ever tried it?

Also, I did a few archery courses at school a few years back, and the instructor never mentioned it as one of the techniques you can use.

Also on the bayeaux tapestry none of the archers seem to be in mid air spinning.

So yeah...+1 to the OP
Title: Re: no bow reloading while jumping.
Post by: Bulzur on June 30, 2011, 03:50:50 pm
Isn't the whole concept of being able to jump and spin whilst loading a bow a bit pathetic and unrealistic anyway?  Anyone ever tried it?

Also, I did a few archery courses at school a few years back, and the instructor never mentioned it as one of the techniques you can use.

Also on the bayeaux tapestry none of the archers seem to be in mid air spinning.

So yeah...+1 to the OP

It's as stupid as jumping and slashing mid-air, blocking on landing, all this wth a 2kg sword. If you delete bow reloading (what the hell is bow reloading anyway... you mean we can't take an arrow from our quiver while in air ?), then remove all blocking/attacking for melees as well. Cause... it's unrealistic, no tapestry with jumping infantry, etc...
Title: Re: no bow reloading while jumping.
Post by: polkafranzi on June 30, 2011, 03:56:57 pm
I can easily jump around in my garden waving 2 bags of sugar around but i definitely can't use a bow and arrow that way, and neither can anyone else...in history...end

EDIT: except Legolas, but this isn't a crappy fantasy film game
Title: Re: no bow reloading while jumping.
Post by: Bulzur on June 30, 2011, 04:21:18 pm
you don't "use a bow", or "shoot", you just pick up an arrow with your free hand from your quiver, and barely start putting the string on.
And lol at the "jump around in my garden waving 2 bags of sugar around". Do you think that's even close to feinting a giant sword in midair without loosing your balance when landing ?

Jump+something is silly. Or remove them all, or don't touch them cause hardcoded, not that much harm done, etc...
Title: Re: no bow reloading while jumping.
Post by: Memento_Mori on June 30, 2011, 04:29:09 pm
xD omgz jumping and shooting, really, if they did that their accuracy would be hilarious, highly doubt that to be an effective way to shoot a bow.

imo, who cares if archers or infantry jump maybe they're practicing to become basketball players.
Title: Re: no bow reloading while jumping.
Post by: Peasant_Woman on June 30, 2011, 04:36:13 pm
You could probably take an arrow from a quiver while jumping, probably not draw a bow though. Oh well, I'm sure every infantry player would love it if once they closed on an enemy archer he be forced to stop moving and accept his fate.
Title: Re: no bow reloading while jumping.
Post by: polkafranzi on June 30, 2011, 04:36:32 pm
xD omgz jumping and shooting, really, if they did that their accuracy would be hilarious, highly doubt that to be an effective way to shoot a bow.

imo, who cares if archers or infantry jump maybe they're practicing to become basketball players.

white men can't jump
Title: Re: no bow reloading while jumping.
Post by: Gheritarish le Loki on June 30, 2011, 04:53:41 pm
Indigocylinder you´re right even Without legs, archers will find a way to run away from raging infantry, we don´t have the choice anyway!!
Good one +1 for you (even if i disagree with your proposal)
Title: Re: no bow reloading while jumping.
Post by: Gisbert_of_Thuringia on June 30, 2011, 06:02:24 pm
Indigocylinder do you know that actually jumping is worse for archers than just turning around?^^

Running is faster than jumping --> if you turn around with a jump you will lose some distance between target and yourself. Actually you can turn around without jumping as fast as with jumping^^

For aiming, jumping is also worse to be honest. When you draw your bow and you jump/ turn around, you have to wait until you are on the ground again and then 1-2 seconds more, until your reticule is small and you can shoot.
When you turn around without jumping, you don't need the jump seconds until it's done^^

I don't know why archers are doing it, I do it myself the whole time, although it's stupid :D
So be happy we do this and stop complaining.


Cup1d: One of the best posts ever :D  I always ask myself how a person can jump with a plated horse and do a 180° or how a plated guy jumps half a meter into the air and comes down without breaking his knees  :lol:
Title: Re: no bow reloading while jumping.
Post by: Tavuk_Bey on June 30, 2011, 10:13:07 pm
remove bowmen from premises
Title: Re: no bow reloading while jumping.
Post by: Lech on June 30, 2011, 10:15:34 pm
Archers have anyway more athletics than str melee characters, usually 6 to 8.
So if you disable them the jump, they'll just run farther away, longer, before just turning and shooting, then running again. Same thing will happen.
Except that nowadays, jumping is such that they sometimes do errors. :twisted:

So... no. It won't change anything from you being shot at if you're trying to catch up to an archer alone, with no horse, on heavier gear than the archer, with probably less athletics.

Make low ps archers worse would help the issue.