Are you a 2hander?
Ok, sorry lech, i believed you was one of that guy that want nerf for others.
I guess scimi is a bit op but don't forget that it doesn't have pierce attack.
Btw ghost reach is a myth.
I wanted to nerf side sword last patch, even when i used one myself.
It don't have, but it's slashing sword and the only comparable slashing sword with a pierce attack have 21p that glance like hell, so people consider this actually like a benefit.
It's harder to read it for blocking as hitbox is straight so it looks like a ghost reach. I'm not sure if it have ghost reach or not.
Even before the patch - with over the top side sword - elite scimitar was one of the most used 1h weapon (with 31c). In this patch, it got buffed to 32c and is most often used 1h sword. Make it a on par with other 1h swords, don't make it automatic choice for power gamers.
Compared to NCS it have 2 more speed and 2 less reach (and lack 21p thrust, i assume it's a bonus as 21p is useless) and require 2 less strength.
Solution:
-increase it's requirement by 2
-decrease it's either speed by 1 or damage by 1
It's just a whine without fundament. 1h Swords are very balanced, and there is no reason to nerf it. Why? 32 dmg is too much for you? 99 speed? 100 reach?
It's just a whine without fundament. 1h Swords are very balanced, and there is no reason to nerf it. Why? 32 dmg is too much for you? 99 speed? 100 reach?
Why you don't cry about niuewidao? Curved blade with 33 dmg, 101 speed and 88 reach.
Is 88 reach a problem with a curved blade? Not. A lot of skilled shielders uses niuweidao instead of elite scimi. Why?
Is 88 reach a problem with a curved blade? Not. A lot of skilled shielders uses niuweidao instead of elite scimi. Why?
Most 1h swords are balanced but the elite scimitar is hard hitting, fast, long, and has ghost reach. The ghost reach is really the tipping point into OP, though, since it's so much like having an invisible weapon. I'd prefer to see such curved swords removed from the game entirely until the models can be fixed.
Also, a note for balance, MW weapons should always be considered in discussions of weapon balance. If just a few people have them then they're still possibly OP, but only accessible to the few. Disregarding them from balance discussions is like saying medieval times were times of financial equality in Europe because there was no real disparity in wealth except for the aristocracy. That's not to say there should be no leeway afforded to MW weapons, certainly not, just that they're essential to a discussion of weapon balance.
No! Forget masterworks in the discussion of balance! Because in strategus there are no masterworks!
I didn't say it should occupy the entire discussion but that it should be a part of the discussion. MW weapons won't be in strat, yes, but they will definitely be in regular cRPG battles and thus should be considered.
This might change a bit, but:
there will be about a dozen raw materials.
Every village has 3 materials it can produce.
the owner can shift the production balance.
the amount of resources produced is defined by the workers in the village.
the workers are other players who get a gold wage, defined and given out by the village owner.
the real item production will then happen in towns.
a town can produce up to 5 goods at the same time.
the village owner can set a smith.
the smith's skill defines of what quality (=heirloom) the produced item is.
the amount of workers in the town (=players) define how many items will be produced.
there will be other (individual) ways of creating weapons, but that will be very slow and not feasable to equip an army with it.
Elite scimmy is the rightmost sword, right?trololo
the niuoaaswsgre has post reach.
Even before the patch - with over the top side sword - elite scimitar was one of the most used 1h weapon (with 31c). In this patch, it got buffed to 32c and is most often used 1h sword. Make it a on par with other 1h swords, don't make it automatic choice for power gamers.
Compared to NCS it have 2 more speed and 2 less reach (and lack 21p thrust, i assume it's a bonus as 21p is useless) and require 2 less strength.
Solution:
-increase it's requirement by 2
-decrease it's either speed by 1 or damage by 1
No one forces you to use Elite scimitar. There are nice 1h swords around, for example:
- Italian sword.
- Groose messer
- Niuweidao / Liuyeidao
- Scimitar
- Langes messer
- Short nordic war sword
Can I continue? Why you don't cry about niuewidao? Curved blade with 33 dmg, 101 speed and 88 reach.
It's the same as the other 1handers in that price range. It has almost the same stats as the nordic champ sword only it trades a thrust attack and 2 range for 2 speed.
And the reach not matching the model really isn't that bad. I can understand complaints about the normal scimitar though.
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as you can see, the nsuniausniaunsianwedao has no ghost reach
At masterwork the elite scim is basically a 2hander with an autoblock and no stab.(click to show/hide)
2 range for 2 speed is a lot. Thrust of NCS don't help much, it CAN kill someone from time to time, but it's often reason of death thanks to bounce. (yes you can control the attacks, but scimi can attack overhead with the same mouse movement like thrust and it's often better. 2 range for 1 speed would be fair. Also NCS have 13 requirement and ES have 11 (not to mention it's more expensive).
-Italian lack damage and have not as good reach. Have good thrust but it's weaker power wise.
-Messer is decent but lack reach
-same, lack reach
-Reg. Scimi lack damage
-good, but reach count
-lack reach and damage is way too low
At masterwork the elite scim is basically a 2hander with an autoblock and no stab.(click to show/hide)
The reason those shielders use that sword instead of the elite scimi is because of personal preference, be it stylistically or otherwise. It's certainly not because of the stats.
You can't act like thrust attacks are irrelevant in a balance discussion because you don't personally like it. Thrust is a 4th attack that pierces and increases your effective range by 40% or more. If thrust isn't useful then a significant number of 1h weapons need to be buffed based on this information.In theory a thrust is useful because it gives you an extra option in attacking. However, in actual fighting, particularly close to a wall or similar obstruction it can be a hinderance. Because the reality is that camera movement determines your attack direction, not mouse movement, you can have an object behind you and be trapped into thrusting by the movement of the camera when you didn't want one.
If I see an elite scimitar on the ground - I drop whatever I have and pick it up.
No, it's the stats. Fast and damaging with semi-decent range.
- Italian is a very balanced sword. Don't have the longer reach, or the high damage but is pretty balanced.I use italian and i know how to do it, however it's outclassed in damage by ES (2 more damage is great help, especially with low values as they beat the armor treshold and start to do damage), and have lower reach reach with is crucial.
- Messer don't lack reach. 92 is enough.
- Scimi lack damage? Oh! It's just a joke. Maybe unloomed scimitar with 30dmg. MW Scimitar is 33 damage. Do you think that 33/35 damage is very noticeable? (+-3 dmg on "static hits"). +2 speed compensates -2 dmg. And it's a cheap weapon, that allow you to carry better equipment without losing money. The high damage you get on a weapon, the less noticeable difference. Try a 24/15 shielder hitting hard with scimitar. Sometimes with speed bonus I kill tincans on 1headhit. TBH I think that regular scimitar is the best 1handed sword (Speed, reach, damage, price). By the way, it's only my opinion.
- Nordic short war sword lack reach, but the speed is awesome. Try to block a feint and NSWS hit you before you can see that sword swinging.
ah whenever I heirloom a weapon it gets nerfed.
katana, side-sword, two-handed sword, quarterstaff... now elite scimitar.
ah whenever I heirloom a weapon it gets nerfed.
katana, side-sword, two-handed sword, quarterstaff... now elite scimitar.
All I know about the scimi is that the best players in Australia use it. And with it I have seen them wipe out groups of 5 or more people on there own. Last week the server made it 2 vs 12 and they still one. I know that their rediculas ability isn't just because of the scimi but I do know that they are a little bit less dangerous when they use other weapons (only a tiny bit).That said If all the common users of the elite scimitar were to fight me at once. my chance of victory is about 3 -4 times better if they used any other weapon.
The problem with the scims is not the speed, reach or damage, it's that they have massive ghost reach and are much harder to block due to the nature of curved blades in crpg.
Yes their hitbox is weird, hitting earlier than expected. That only makes them a little harder to block.