cRPG

cRPG => Suggestions Corner => Topic started by: Sultan Eren on June 24, 2011, 12:57:26 am

Title: Overhaul system
Post by: Sultan Eren on June 24, 2011, 12:57:26 am
When you become 31, there will be two options to choose:
1 - Heirloom as usual and give an item +1 stats.
2 - Stats stays the same but upkeep of the item that you choose decreased by %10 (limit +3=%30). I called it "Overhaul Level".

There will be both an heirloom level and an overhaul level of one specific item.

What do you guys think?
Title: Re: Overhaul system
Post by: Vibe on June 24, 2011, 07:38:34 am
Hm not bad, guess it would give a reason to retire to those that have everything heirloomed.
Title: Re: Overhaul system
Post by: Camaris on June 24, 2011, 07:58:29 am
I dont think we need something like that.
Title: Re: Overhaul system
Post by: Seawied on June 24, 2011, 09:12:22 am
I dont think we need something like that.

I agree.

Especially if you could do this to items multiple times. On average, I usually keep stable income at around 45k worth of items. If I did this to all my gear, I could get another 5k worth of equipment in... which is the difference between a long spiked club and bec de corbin. If you "overhauled" all of your items multiple times, (say 3 or 4 times) you basically get 15k-20k more item value without loss. Thats top tier plate helmets and boots.


I don't see a big need to change the system this way.

I do believe that retirement for casual players does requirement more incentive though, but this would probably be a bad way of going about it.
Title: Re: Overhaul system
Post by: Elerion on June 24, 2011, 09:34:55 am
This, in effect, will do almost exactly the same as heirlooming your items to +6. Since they are now so much cheaper, you can wear more gear, thus giving you more stats.

That applies to armor in particular.
Title: Re: Overhaul system
Post by: krampe on June 24, 2011, 10:04:51 am
Back to the tincan crowd!
Title: Re: Overhaul system
Post by: Hunter_the_Honourable on June 27, 2011, 09:18:45 am
people with fully heirloomed gear will just keep the stats an get the upkeep reduced rather then not retire or heirloom a new item not saying its a bad idea or a good one maybe think it out a bit more an it could work.
Title: Re: Overhaul system
Post by: Digglez on June 28, 2011, 06:32:07 pm
terrible balance idea. the armor costs money to repair for a reason....to prevent its use 24/7