cRPG
cRPG => Suggestions Corner => Topic started by: Sultan Eren on June 24, 2011, 12:57:26 am
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When you become 31, there will be two options to choose:
1 - Heirloom as usual and give an item +1 stats.
2 - Stats stays the same but upkeep of the item that you choose decreased by %10 (limit +3=%30). I called it "Overhaul Level".
There will be both an heirloom level and an overhaul level of one specific item.
What do you guys think?
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Hm not bad, guess it would give a reason to retire to those that have everything heirloomed.
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I dont think we need something like that.
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I dont think we need something like that.
I agree.
Especially if you could do this to items multiple times. On average, I usually keep stable income at around 45k worth of items. If I did this to all my gear, I could get another 5k worth of equipment in... which is the difference between a long spiked club and bec de corbin. If you "overhauled" all of your items multiple times, (say 3 or 4 times) you basically get 15k-20k more item value without loss. Thats top tier plate helmets and boots.
I don't see a big need to change the system this way.
I do believe that retirement for casual players does requirement more incentive though, but this would probably be a bad way of going about it.
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This, in effect, will do almost exactly the same as heirlooming your items to +6. Since they are now so much cheaper, you can wear more gear, thus giving you more stats.
That applies to armor in particular.
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Back to the tincan crowd!
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people with fully heirloomed gear will just keep the stats an get the upkeep reduced rather then not retire or heirloom a new item not saying its a bad idea or a good one maybe think it out a bit more an it could work.
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terrible balance idea. the armor costs money to repair for a reason....to prevent its use 24/7