cRPG

Strategus => Strategus General Discussion => Topic started by: Elio on January 11, 2011, 06:08:47 pm

Title: [Strategus] Calradia's Maps Explorer
Post by: Elio on January 11, 2011, 06:08:47 pm
Hi,

I'm working on taking screenshots of every villages, castles and Towns of Calradia

It might be useful to know and prepare a strategy before the battle and do a good choice before attacking or not.

Maps currently scouted :

Villages : 100% (110/110)
Castles : 100% (48/48)
Towns : 100% (22/22)

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 (http://img39.imageshack.us/img39/3493/calradiabig.jpg)visitors can't see pics , please register or login




See here : Calradia's Maps Explorer (http://eelio.pagesperso-orange.fr/)

See also : Mirror link (http://cme.comoj.com/) (Thanks to haraldrx (http://forums.taleworlds.com/index.php?action=profile;u=101859))





There are two screenshots (1280×1024) per maps

Example with Jayek :
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 (http://img402.imageshack.us/img402/1820/jayek.jpg)

Sky view :
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 (http://img7.imageshack.us/img7/9606/jayeksat.jpg)



Tacticals Informations about castles :


Alburq Castle : [Gate locked/unusable][1 guard/archer's tower accessible]
Almerra Castle : [Gate already opened/broken]
Asugan Castle : [Gate locked/unusable]
Bardaq Castle : [Gate with tower openable][2 archer's towers with Arrow Slits in wall accessible]
Bulugha Castle : [Drawbridge with tower locked/unusable]
Caraf Castle : [2 Gate with tower locked?/or buged winch unusable][4 archer's tower with Arrow Slits in wall accessible]
Chalbek Castle : [Gate with Gatehouse openable][1 internal/external guard/archer's tower with Arrow Slits in wall accessible][Keep's roof accessible]
Culmarr Castle : [Gate with tower openable]
Curin Castle : [Gate with Gatehouse locked?/buged winch usable but still not fixed?][1 internal/external guard/archer's tower accessible][Keep's roof accessible]
Derchios Castle : [Gate locked/unusable]
Distar Castle : [Outer Gate with tower locked/openable but blocked by another gate..][Indoor Gate with tower already opened/broken]
Dramug Castle : [Gate locked/unusable]
Durrin Castle : [Gate with tower locked?/or buged winch unusable]
Ergellon Castle : [Gate openable][1 archer's tower with Arrow Slits in wall accessible]
Etrosq Castle : [Gate with tower locked/unusable]
Grunwalderr Castle : [Gate openable]
Haringoth Castle : [Gate openable][2 archer's towers with Arrow Slits in wall accessible]
Hrus Castle : [Gate locked/openable but blocked by another gate..][1 guard/archer's tower accessible][Keep's roof accessible]
Ibdeles Castle : [Outer Gate with Gatehouse openable][Indoor Gate already opened][1 archer's tower with Arrow Slits in wall accessible][1 internal/external great archer's tower with Arrow Slits in walls accessible]
Ismirala Castle : [Gate with tower locked/unusable]
Jameyyed Castle : [Gate with tower locked?/or buged winch unusable]
Jamiche Castle : [Gate with tower openable][1 archer's tower with Arrow Slits in wall accessible]
Jeirbe Castle : [Drawbridge with tower locked/unusable]
Jelbegi Castle : [Gate openable]
Kelredan Castle : [Gate with tower openable]
Knudarr Castle : [Gate already opened?/broken or buged winch usable but still not fixed?]
Malayurg Castle : [Gate with tower openable]
Maras Castle : [Gate locked/unusable]
Nelag Castle : [Gate with tower locked/unusable]
Radoghir Castle : [Gate locked/unusable]
Reindi Castle : [Gate openable]
Rindyar Castle : [Gate openable]
Ryibelet Castle : [Gate openable][1 archer's tower with Arrow Slits in wall accessible]
Samarra Castle : [Gate with tower locked?/or buged winch unusable][2 archer's towers with Arrow Slits in wall accessible]
Senuzgda Castle : [Gate with tower openable][1 archer's tower with Arrow Slits in wall accessible]
Sharwa Castle :
Slezkh Castle : [Gate with tower locked/unusable][1 archer's tower with Arrow Slits in wall accessible]
Sungetche Castle : [Gate with tower locked/unusable]
Tehlrog Castle : [Gate locked/unusable]
Teramma Castle : [Gate with tower locked?/or buged winch unusable]
Tevarin Castle : [Outer Gate with Gatehouse openable][Indoor Gate opened][2 internal/external guard/archer's tower with Arrow Slits in wall accessible]
Tilbaut Castle : [Gate with tower openable]
Tulbuk Castle : [Gate with tower locked/unusable]
Uhhun Castle : [Gate with tower locked/unusable]
Unuzdaq Castle : [Gate with tower openable][Back Gate with tower locked/unusable]
Vyincourd Castle : [Gate with Gatehouse openable][1 internal/external guard/archer's tower accessible]
Weyyah Castle : [2 Gates with tower locked?/or buged winch unusable]
Yruma Castle : [Gate with tower locked/unusable]




Tacticals Informations about towns :


Ahmerrad : [3 archer's towers with Arrow Slits in wall accessible]
Bariyye : [2 archer's towers with Arrow Slits in wall accessible]
Curaw : [1 archer's towers with Arrow Slits in wall accessible]
Dhirim :
Durquba : [1 archer's towers with Arrow Slits in wall accessible]
Halmar :
Ichamur :
Jelkala :
Khudan :
Narra :
Praven : [2 archer's towers with Arrow Slits in wall accessible]
Reyvadin :
Rivacheg :
Sargoth :
Shariz : [1 archer's towers with Arrow Slits in wall accessible]
Suno :
Tihr :
Tulga :
Uxkhal :
Veluca : [2 archer's towers with Arrow Slits in wall accessible]
Wercheg :
Yalen :




You can also go yourself into the maps in game by using ID of map :

Start the game in Edit mode, host a DM game mod, press M(or ,)/N to Down/UP ID number, and press B to load map



All my work, also xml/xsl pages, is open source.

You can download files : mbrepository.com/file.php?id=2456 (http://www.mbrepository.com/file.php?id=2456) (zip 84.3 MB)
Title: Re: [Strategus] Calradia's Maps Explorer
Post by: OzyTheSage on January 11, 2011, 09:16:23 pm
These are used in the eye candy extension for Strategus right?

At least, at one point I thought I could get to an overhead view of a hamlet/castle/town somehow, but now it seems I am either mistaken or I can't figure out how to do it again.

Anyways, if it's not already, it -should- be in the Strategus eye candy extension.
Title: Re: [Strategus] Calradia's Maps Explorer
Post by: Elio on July 23, 2011, 10:10:05 pm
Bump for newcomers in bêta Strategus.
Title: Re: [Strategus] Calradia's Maps Explorer
Post by: Digglez on July 23, 2011, 11:30:21 pm
why doesnt CRPG host all this stuff instead of relying on crappy 3rd party image hosts?
Title: Re: [Strategus] Calradia's Maps Explorer
Post by: Jarlek on July 24, 2011, 01:28:55 am
why doesnt CRPG host all this stuff instead of relying on crappy 3rd party image hosts?
Because cRPG is a none profit mod for an indie game?
Title: Re: [Strategus] Calradia's Maps Explorer
Post by: Digglez on July 24, 2011, 08:22:42 am
Because cRPG is a none profit mod for an indie game?

which means absolutely nothing.  do you think red cross shows up with half eaten food and ramshackle tents and doctors that failed med school?

adding images to your webserver isnt going to be adding that much traffic
Title: Re: [Strategus] Calradia's Maps Explorer
Post by: Elio on July 24, 2011, 08:51:37 am
Be patient, c-rpg site will be updated when Strategus will be ended.

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And about this crappy hosting, I did that (8 months ago) until they implement this, this's only temporary.
Title: Re: [Strategus] Calradia's Maps Explorer
Post by: Renay on July 24, 2011, 05:31:16 pm
Tihr and Sargoth are exactly the same?
Title: Re: [Strategus] Calradia's Maps Explorer
Post by: Elio on July 24, 2011, 08:00:34 pm
Tihr and Sargoth are exactly the same?
Practically, yes

You can go in scene editor and start these maps :

scn_town_1_walls (Sargoth)
scn_town_2_walls (Tihr)
Title: Re: [Strategus] Calradia's Maps Explorer
Post by: Renay on July 24, 2011, 08:50:55 pm
Wercheg is also the same  :shock:

Well, anyway, this is a great thread, thanks for doing this for us.
Title: Re: [Strategus] Calradia's Maps Explorer
Post by: Keshian on July 27, 2011, 10:37:16 pm
Check out the heroic village of Dusturil that has withstood 4 tumultuous assaults.
Title: Re: [Strategus] Calradia's Maps Explorer
Post by: FRANK_THE_TANK on May 16, 2014, 06:06:08 am
Bump because of eelios fine work that I still look at.

This maybe the greatest necro ever!
Title: Re: [Strategus] Calradia's Maps Explorer
Post by: Renay on May 16, 2014, 10:12:59 pm
You bastard, now I get another thread i didn't need in my "Show new replies" thingy.
Title: Re: [Strategus] Calradia's Maps Explorer
Post by: Dark_Blade on May 16, 2014, 10:34:45 pm
the australian tomb rider :D