cRPG
cRPG => Beginner's Help and Guides => Topic started by: Sultan Eren on June 07, 2011, 04:03:24 am
-
What's shield's body armor?
I performed a search but found nothing about it. I'm sorry if a topic exists.
-
The armour rating is its resistance to attacks.
Weapons which have a bonus against shield effectivly ignore this rating.
A shield withhigh armour and low hp will last longer against swords while a shield with high hp and low armour will fair better against axes.
Effectivly armour calculates how much hp is lost per hit on your shield.
-
More specifically, the armor rating on shields is how much damage is flat out negated when done to the shield. The damage done past the armor soak is done to the shields hit points. Bonus against shields gives a flat 50% damage increase to shields, probably to the weapons base damage although I could be wrong.
-
I've been told 2 armor reduces dmg by 1, which I'm fairly sure is true.
So take my Plate Covered Round Shield for example. Its got 61 armor, which reduces dmg it takes by 30.
Any weapon or hit that doesnt do 30 dmg is basically negated and the shield is unaffected. Swords that hit for 35 dmg~ are only doing like 5 dmg a swing so the shield will last a very long time with 175 HP.
an axe however, does double dmg and completely bypasses shield armor, the shield will die in about 3-4 hits
-
More specifically, the armor rating on shields is how much damage is flat out negated when done to the shield. The damage done past the armor soak is done to the shields hit points. Bonus against shields gives a flat 50% damage increase to shields, probably to the weapons base damage although I could be wrong.
Bonus against shield is just x2 to whatever the damage would be, to the shield. Then the shield's armor is applied, and almost always overcome by the shear amount of damage.
You did the best on this one :D