cRPG

cRPG => Ban/Unban Requests => Closed Requests => Topic started by: Swiftshot on June 05, 2011, 06:50:47 pm

Title: Siege lag
Post by: Swiftshot on June 05, 2011, 06:50:47 pm
Ever since last night people have been experiencing a ton of lag in the siege server.  Attacks are all slower, they stick, blocks seem wonky, and you cant feint very well.  I thought it was just because there was so many people on but this morning there was only 40 people and this was still happening.

Maybe a server restart would fix it? Worth a try.. It's just impossible to have fun playing like this though.
Title: Re: Siege lag
Post by: Sphinxer on June 05, 2011, 07:30:52 pm
.
Title: Re: Siege lag
Post by: Nindur on June 05, 2011, 08:12:01 pm
Our servers still have 30% memory running at peak capacity, any lag comes from chadz server.
Title: Re: Siege lag
Post by: Quallen on June 05, 2011, 08:43:31 pm
Okay Baghdad Bob.  I could probably accept it just being my route to the server but everyone in my clan often gets the same stuck in quicksand, delayed hit registry on NA siege that we don't experience on your battle servers or any other servers for that matter. Registry on overheads is so slow that I'm often half way through my next swing by the time the enemy finally falls over. Its been especially bad throughout this week.
Title: Re: Siege lag
Post by: Swiftshot on June 07, 2011, 01:51:00 am
Our servers still have 30% memory running at peak capacity, any lag comes from chadz server.

If it's coming from chadz side why is it that other servers such as LLJK's and Tunatown aren't experiencing these same lag issues?  I've only experienced this lag on servers that run on the ATS box.
Title: Re: Siege lag
Post by: Nindur on June 07, 2011, 12:27:17 pm
You are right, we are currently experiencing some minor difficulties with our servers.