cRPG

cRPG => General Discussion => Topic started by: Grumbs on July 06, 2018, 11:37:05 pm

Title: 14 players in EU1
Post by: Grumbs on July 06, 2018, 11:37:05 pm
Mod not dead tonight. NA population taking pity on us I think but all welcome.

3v3 now. Was fun while it lasted. Thanks for joining. GN
Title: Re: 14 players in EU1
Post by: Yeldur on July 07, 2018, 12:53:02 am
Mod not dead tonight. NA population taking pity on us I think but all welcome.

3v3 now. Was fun while it lasted. Thanks for joining. GN
Was good seeing you again Grumbs, hopefully we can get EU back to where it was. It was fun to play again :D
Title: Re: 14 players in EU1
Post by: Rando on July 07, 2018, 12:54:43 am
Of course, a horse archer also joined the server.
Title: Re: 14 players in EU1
Post by: Yeldur on July 07, 2018, 12:59:43 am
Of course, a horse archer also joined the server.
...And was dealt with

If it means keeping people in the server then I'm happy to ask permission to do whatever it takes. Sadly I'm not admin so I can't just take action without asking first, but keeping a server alive is more important than allowing freedom of builds imo.
Title: Re: 14 players in EU1
Post by: Grumbs on July 07, 2018, 01:04:50 am
I think this shows that there are plenty of people who want to play and most of them are melee players judging from tonight. The last time I played before tonight I got insta 1 shotted by a xbow in the first minute. I witnessed a xbower shoot a guy with his shield raised tonight btw and it went right through

Just saying, nerf ranged for populated servers (no propaganda, is truth).

Anyway it was fun. A few cavalary and 1 or 2 ranged and it would be fine
Title: Re: 14 players in EU1
Post by: Asheram on July 07, 2018, 01:12:16 am
Of course, a horse archer also joined the server.
was he spamming USA USA USA?
(click to show/hide)
Title: Re: 14 players in EU1
Post by: traxits on July 07, 2018, 01:51:56 am
today there was a little bleep on the EKG monitoring the terminal patient that is crpg
Title: Re: 14 players in EU1
Post by: Earthdforce on July 07, 2018, 11:34:36 am
Was fun trying to fight with 200 ping. I plan on seeing yall in EU1 more
Title: Re: 14 players in EU1
Post by: njames89 on July 07, 2018, 12:13:33 pm
I really like  playing on EU. Extra excuse of ping for why I can't block  :lol:

Noticed my ping was actually better than normal last time I was on EU as well. Normally I get 130 and I had 110 last time I tried.
Title: Re: 14 players in EU1
Post by: Yeldur on July 07, 2018, 12:48:50 pm
I really like  playing on EU. Extra excuse of ping for why I can't block  :lol:

Noticed my ping was actually better than normal last time I was on EU as well. Normally I get 130 and I had 110 last time I tried.
Yeah sometimes you just get a nicer connection than usual, it's lovely when I get to play in NA at 100-120 ping, 130 is like the cut off point where things start to become a bit more difficult to follow
Title: Re: 14 players in EU1
Post by: Kadeth on July 08, 2018, 10:47:36 am
mfw sub 200 ping normie casuls think they know a thing about lag

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Title: Re: 14 players in EU1
Post by: Oberyn on July 08, 2018, 12:09:25 pm
today there was a little bleep on the EKG monitoring the terminal patient that is crpg

It is well known that the central nervous system continues to fire off randomely after death, producing twitches that could be mistaken for signs of life.
Title: Re: 14 players in EU1
Post by: traxits on July 08, 2018, 07:36:13 pm
It is well known that the central nervous system continues to fire off randomely after death, producing twitches that could be mistaken for signs of life.

this patient was initially pronounced DOA months ago, looking at records the doctor proclaimed TOD at approximately 22:00GMT on 2/17/2018.
this appears to be an extraordinary medical anomaly and further research must be put into place on this patient as random synapses from the CNS typically only continue to occur for a maximum of 2 hours after death.

could this be the first signs of what some may call immortality? what is dead may never die, friends.