cRPG

cRPG => General Discussion => Topic started by: MURDERTRON on June 22, 2018, 03:59:21 am

Title: Soft cap at level 33
Post by: MURDERTRON on June 22, 2018, 03:59:21 am
I'm level 32 right now and it's absurd that people can have 4 more levels of stats than me.  I thought rolling back the high level patch was supposed to fix this, but instead you've made it worse.  At least on the high level patch it was easy to get to level 35, and people on the high end were level 37.  Now its easy-ish to get 32, but then people have stats up to level 36.  Ridiculous, you've increased the gap.
Title: Re: Soft cap at level 33
Post by: Rando on June 22, 2018, 04:06:40 am
lol shut up retard its just a game
Title: Re: Soft cap at level 33
Post by: MURDERTRON on June 22, 2018, 04:09:23 am
lol shut up retard its just a game

Look at this guy with 20 IF
Title: Re: Soft cap at level 33
Post by: Asheram on June 22, 2018, 04:11:43 am
in POD you could also skip the fun with a 35 I agree with you
Title: Re: Soft cap at level 33
Post by: Tristan_of_Erzoth on June 22, 2018, 04:32:54 am
You dont get skill points or attribute points past 35
Title: Re: Soft cap at level 33
Post by: Rando on June 22, 2018, 04:34:57 am
Look at this guy with 20 IF
calm down bro its just a game, its literally the internet
Title: Re: Soft cap at level 33
Post by: Tristan_of_Erzoth on June 22, 2018, 04:37:20 am
Imagine being this upset over someone else having more fake internet pixels on a fake internet game
Title: Re: Soft cap at level 33
Post by: Asheram on June 22, 2018, 04:49:35 am
You dont get skill points or attribute points past 35
heh but you dont get to lvl 34 or 35 even if you are at lvl 33 at the rate this game is populated or to lvl 33 from 32 either I am lvl 32 on asheram now with the same 47-50 million xp i need to get skillles and runs to lvl 34 and I got asheram to lvl 34 and 35 because of of xp transfer stuff from the switch
 
If I hadnt of retired Asheram from lvl 35 no one who wasnt already close would have the skill/att points he had at 35 cept those there or beyond already
Title: Re: Soft cap at level 33
Post by: Tristan_of_Erzoth on June 22, 2018, 04:56:28 am
i went from level 31 to level 35 since december
Title: Re: Soft cap at level 33
Post by: Kadeth on June 22, 2018, 05:00:57 am
imagine discussing this mod's levelling system while 12 athletics throwers and HA are allowed to play
Title: Re: Soft cap at level 33
Post by: Asheram on June 22, 2018, 05:27:16 am
i went from level 31 to level 35 since december
sry I try to focus but its hard even now when respec is easy but gear transfer is a pain
Title: Re: Soft cap at level 33
Post by: Rando on June 22, 2018, 05:36:21 am
imagine playing this game but acting like you somehow don't play it
Title: Re: Soft cap at level 33
Post by: Kadeth on June 22, 2018, 06:01:36 am
SMH, I don't play cRPG, It's beneath me. There are only bad players left now anyway...
Title: Re: Soft cap at level 33
Post by: Grytviken on June 22, 2018, 07:05:01 am
Yea I thought the revival was going to make leveling easier and scale back things to pre patch of destiny and I retired for looms . I don't mind leveling again though, it's something to slowly look forward to unlocking those high level builds again.
Title: Re: Soft cap at level 33
Post by: Asheram on June 22, 2018, 07:34:38 am
Yea I thought the revival was going to make leveling easier and scale back things to pre patch of destiny and I retired for looms . I don't mind leveling again though, it's something to slowly look forward to unlocking those high level builds again.
unfortunately it seems to be heading towards life support again as people complain about ranged. But the people who complain about ranged usually go play a totally ranged game. I dont think they play native much, ranged isnt much better there and cav is worse.



edit: I am curious what part you are downvoting me for James?
Title: Re: Soft cap at level 33
Post by: Kadeth on June 25, 2018, 01:40:57 am
unfortunately it seems to be heading towards life support again as people complain about ranged. But the people who complain about ranged usually go play a totally ranged game. I dont think they play native much, ranged isnt much better there and cav is worse.

Ranged in native is super accurate and powerful, but I don't find it anywhere near as painful as ranged in cRPG because native doesn't have bullshit athletics kiting (unless you count khergit HA, none of the decent servers allow khergs as a playable faction for obvious reasons anyway).
Title: Re: Soft cap at level 33
Post by: WITCHCRAFT on June 25, 2018, 02:21:39 am
(unless you count khergit HA, none of the decent servers allow khergs as a playable faction for obvious reasons anyway).

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Title: Re: Soft cap at level 33
Post by: Asheram on June 25, 2018, 02:48:16 am
Ranged in native is super accurate and powerful, but I don't find it anywhere near as painful as ranged in cRPG because native doesn't have bullshit athletics kiting (unless you count khergit HA, none of the decent servers allow khergs as a playable faction for obvious reasons anyway).
khergit used to not be playable on GK tdm but they are back now and seems like every other map they are a faction.
Maybe they seem worse or just as bad because gktdm is just more populated and a large portion of that pop is ranged and cav.
Title: Re: Soft cap at level 33
Post by: Kadeth on June 25, 2018, 02:56:59 am
khergit used to not be playable on GK tdm but they are back now and seems like every other map they are a faction.

just when i thought tdm couldn't possibly get any worse
Title: Re: Soft cap at level 33
Post by: Rando on June 25, 2018, 03:51:25 am
imagine caring about pixel villages on the internet
shows up to every strat battle
lol dude im so disaffected by everything, im gonna attack people with nothing because its just the internet bro
complains about others "wasting people's time" in strategus battles he chooses to show up to
Title: Re: Soft cap at level 33
Post by: MURDERTRON on June 25, 2018, 05:32:32 pm
imagine caring about pixel villages on the internet
shows up to every strat battle
lol dude im so disaffected by everything, im gonna attack people with nothing because its just the internet bro
complains about others "wasting people's time" in strategus battles he chooses to show up to

Unfortunately I'm not cleared to go back to the gym after getting my appendix removed, so I've been on a lot lately.  I just play Strategus to fight and get exp, since NA1  is never populated.  I could care less who gets what internet village.  Turns out you need exp to get the levels to keep up with you level 35 fucks.  You'll probably notice I always play on defense because I don't know who the factions are, except the one time Occitan paid me to switch.. At this point, if you want anything to happen in Strategus you will have to cooperate to create fun battles which no one here is mature enough to do.  Instead, you will continue to abuse horrible mechanics in Strategus like night time settings and uneven mercing to make it unenjoyable.

Anyway, Strategus aside, the point i'm getting at is you have a dying mod that has some legitimately good changes in it versus Native.  However, there are a lot of really bad decisions by the mod team, and I'm just trying to point them out.  Since trying to undo the POD patch, you've actually made the game more unfriendly to new players by giving the old players an even larger level gap between the easily reachable initial soft cap (AKA STF level) and what most of the old players are running, which is 34 to 36 instead of STF at 35 and old players running 36 and 37.  Sure, at some point you added a few free looms to new players, but chose horrible items that old players never ran.  Then of course, you have these lovely ranged players and HA that are more than happy to clear the server out when 10 people or less.
Title: Re: Soft cap at level 33
Post by: kasMVC on June 25, 2018, 06:29:21 pm
Unfortunately I'm not cleared to go back to the gym after getting my appendix removed, so I've been on a lot lately.  I just play Strategus to fight and get exp, since NA1  is never populated.  I could care less who gets what internet village.  Turns out you need exp to get the levels to keep up with you level 35 fucks.  You'll probably notice I always play on defense because I don't know who the factions are, except the one time Occitan paid me to switch.. At this point, if you want anything to happen in Strategus you will have to cooperate to create fun battles which no one here is mature enough to do.  Instead, you will continue to abuse horrible mechanics in Strategus like night time settings and uneven mercing to make it unenjoyable.

Anyway, Strategus aside, the point i'm getting at is you have a dying mod that has some legitimately good changes in it versus Native.  However, there are a lot of really bad decisions by the mod team, and I'm just trying to point them out.  Since trying to undo the POD patch, you've actually made the game more unfriendly to new players by giving the old players an even larger level gap between the easily reachable initial soft cap (AKA STF level) and what most of the old players are running, which is 34 to 36 instead of STF at 35 and old players running 36 and 37.  Sure, at some point you added a few free looms to new players, but chose horrible items that old players never ran.  Then of course, you have these lovely ranged players and HA that are more than happy to clear the server out when 10 people or less.

I agree patch of destiny had some good points in terms of "max level" was only 2 levels higher than retire level. HOWEVER patch of destiny was not balanced in terms of armor levels. You increase everyones stats and power strike/power gay and suddenly armor is meaningless. I was 2 shotting folks all day every day with a shit strength build. If you want to go back to pod you need to rebalance the stats on armor and weapons and thats too dam much work.


In terms of decisions that were good: removing horse archery from the game was a great idea. If you want to keep it in the game it should have some limitations. For example: When horse archer was super cancer the mods made the rule that if you're last on your team as horse archer you have to dismount. Asheram also says that they made you carry a melee weapon so you couldnt have 45 arrows while everyone watches you. I don't remember this but I take his word for it. CRPG started out as a melee mod maybe should go back to the roots.
Title: Re: Soft cap at level 33
Post by: MURDERTRON on June 25, 2018, 07:00:23 pm
The decision to keep or not nerf HA doesn't make any sense.  When Roh and the rest of Semen Storm all went Horse Crossbow, Tydeus nerfed it within a week.
Title: Re: Soft cap at level 33
Post by: Rando on June 27, 2018, 08:13:15 pm
I hope we're not pretending Tydeus changes are the gold standard of balancing here.